Silvador Mar 23, 2013 @ 1:32am
So, I'm new...
I've been toying around with (repeatedly getting my rear end ♥♥♥♥♥bed in) Ultratron and decided to try out one of (all of, seeing as they were on special) the other Puppygames games.

After a brief period playing Droid Assault, I came to the conclusion that I simply had no fracking idea what it was I was doing. Yes, I read the "help" section. The instructions there were useful... for basic starter information. But I quickly noticed there is a lot more to this game and much of it is not explained. For example, why are some robots coloured differently? Do the colours reflect level? Armour? If I've captured one of that type in the past? And what about the stats? So far the only rrmour types I've recognised and understood have been Kevlar and None. How do I know the quality of other armour types when I don't even know what they are. And what affect does the number of cores have on droids, if anything at all? What determines the number of transfer points? How do I get more?

The Puppygame games are well made and a lot of fun. But in some cases, they lack some vital information.
Showing 1-5 of 5 comments
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marky1124 Apr 2, 2013 @ 4:44am 
Agreed, I came to the forum for the same type of information.
vicvision Apr 3, 2013 @ 9:20pm 
I am also here for the same reason. Am I able to save up transfer points from one level to the next or does it simply depend on what level I am on?
ShadowyMOON Apr 15, 2013 @ 3:36am 
Old thread revival ahoy!

Robot colour: Tends to mean the purpose and/or tier of the robots.
Your basic security bots are blue, police robots are greyish, military robots are green, battledroids are white and so forth. Generally when you start seeing new colours you should try to take a bot or two from those.

Armour: Most robots have no special armour or kevlar, the rest is usually power ups and mostly renders you immune to damage types. Fire/Laser proofing, etc.

Core number: It's an indication of the droid AI when you aren't controlling them. Single/Dual core bots tend to be pretty dumb and stay at the start zone, meaning they are safe backup bodies if your droid dies. Multicores tend to actually hunt enemies and engage in battle, but it also means they're prone to getting killed often.

Transfer points: You get transfer points every 1000 score AFAIK. You can store up to 9 transfer points, and droids have transfer cost equal to their "tier". Their tier is also the first number in their serial code thing. For example a military bot with 522 in the name is tier 5 and costs 5 transfer points.

Hope you guys find the info useful even if its a bit late!
Silvador Apr 15, 2013 @ 4:07am 
Originally posted by ShadowyMOON:
Old thread revival ahoy!

Robot colour: Tends to mean the purpose and/or tier of the robots.
Your basic security bots are blue, police robots are greyish, military robots are green, battledroids are white and so forth. Generally when you start seeing new colours you should try to take a bot or two from those.

Armour: Most robots have no special armour or kevlar, the rest is usually power ups and mostly renders you immune to damage types. Fire/Laser proofing, etc.

Core number: It's an indication of the droid AI when you aren't controlling them. Single/Dual core bots tend to be pretty dumb and stay at the start zone, meaning they are safe backup bodies if your droid dies. Multicores tend to actually hunt enemies and engage in battle, but it also means they're prone to getting killed often.

Transfer points: You get transfer points every 1000 score AFAIK. You can store up to 9 transfer points, and droids have transfer cost equal to their "tier". Their tier is also the first number in their serial code thing. For example a military bot with 522 in the name is tier 5 and costs 5 transfer points.

Hope you guys find the info useful even if its a bit late!

Thank you very much for this. It should prove very useful. :)
Mr. Stimpson Apr 15, 2013 @ 7:21pm 
Hell yeah. Thanks ShadowyMOON!
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