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What I'd love to see is some survival/endless gamemode. One level, enemies constantly enter through extenal doors, weapons respawn periodically. Survive for as long as possible and get the best possible score.
Or a gamemode where instead of playing a level then moving on to the next, the next section entry takes you to a random level selected from all possible levels. The levels that are encountered in this gamemode would have randomly located and spawned enemies (within reason) to keep it fresh and stop the player from being able to predict the entire level.