Norman Ellison Jan 31, 2013 @ 10:11am
Hotline Miami's Story; For those confused [SPOILERS]
In Hotline Miami, there are 2 characters. " Jacket " and " Biker ", Jacket, up until the phone company battle, everything past that is a alternate reality, Jacket's brain messing with him.
You end up playing as Biker after you beat the last boss, he goes out for answers. He learns that he can track the calls from the unknown people. this is where Jacket kills him in the alternate reality, but Biker actually puts Jacket into a acoma. When you wake up in the mission, " Trauma " you are forced to go on a killing rampage in the police station, but wait, did you complete the puzzle?

-----------------------------------------------MAJOR SPOILERS------------------------------------------
Once you've completed the puzzle, it's IWASBORN IN THEUSA. When you reach the final level, Biker will enter it into a computer. Your 2 friends who have been calling you will cough up why they've been calling you. To kill the Russian mob. They want to stop the Russians and bring back justice, and American blood to Miami, and they say their backed by some government officals. You get to kill them anyways, so it doesn't matter.
----------------------------------------QUESTIONS & PREDICTIONS----------------------------------
The Horse, Owl, and Chicken. In the artwork, you can clearly see the Owl looks like the people your killing, the Chicken looks like you, and the Horse is the hooker you saved. These are in Jacket's dreams. The voice of love, the voice of hate, and the voice of truth. Jacket had made these up once he started killing for a unknown reason, thus being able to see them in the next levels past the Phone Company, when he was in Acoma.
Last edited by Norman Ellison; Jan 31, 2013 @ 3:56pm
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Atmaweapon Jan 16 @ 8:22am 
-----------------------MAJOR SPOILERS-----------------------
>. this is where Jacket kills him in the alternate reality, but Biker actually puts Jacket into a acoma. When you wake up in the mission, " Trauma " you are forced to go on a killing rampage in the police station

Uhm, no. Jacket and Biker's stories are two different alternate realities that diverge at the PhoneHom building mission. One reality shows Jacket winning and continuing to be a pawn for the 50 Blessings company that is manipulating him. The other reality is Biker winning and putting an end to this particular cell of 50 Blessings.

Your proposed scenario where Biker puts Jacket in the coma, only to wake up in 'Trauma' does not make sense. How does Jacket's girlfriend get killed then? When Jacket raids the police station, he finds the guy who was wearing the Richter (rat) mask, who confesses to shooting him and his girlfriend... NOT Biker, who was killed at PhoneHom in this reality.
Last edited by Atmaweapon; Jan 16 @ 8:23am
Zabulon Jan 16 @ 8:53am 
I don't think they're alternate realities. I think Biker killed Jacket at the phone company, and the rest of the Jacket levels after that are delusions and fantasies during Jacket's last minutes on the floor as he is bleeding out.
Otherwise, the random static, living corpses, and so on, don't really make sense.

Also notice how flat out badass Jacket gets toward the end, especially the final fight, where he murders two panthers, instantly throws a trophy at a ninja girl, and somehow becomes a master of throwing knives and CUTS OFF a dude's arms with them. Its cool, but its delusion cool
Last edited by Zabulon; Jan 16 @ 8:54am
my epic Jan 16 @ 11:25am 
Originally posted by Zabulon:
Also notice how flat out badass Jacket gets toward the end, especially the final fight, where he murders two panthers, instantly throws a trophy at a ninja girl, and somehow becomes a master of throwing knives and CUTS OFF a dude's arms with them. Its cool, but its delusion cool
I guess you haven't been using the cobra mask then. I've been doing that during the whole game.

It's pretty obvious that Jacket experiences severe hallucination as he becomes more and more violent, that's part of his character developpement , like when he threw up on that homeless guy during the prelude .
The only thing unexplained by this theory is how he manages to foresee the future.

And how do the phone guys actually control Jacket ?
Zabulon Jan 16 @ 11:38am 
...Good point. >__<
Last edited by Zabulon; Jan 16 @ 11:40am
Mr. Shinjun, Cool Guy McFly Jan 16 @ 7:23pm 
Couldn't both Jacket's and Biker's stories both be in the same reality or universe?
I mean, Biker could have put Jacket in a coma, and then Jacket's mind thinks back to the other killing sprees he did, and explains the images, and his mind goes into some weird "I think this is reality" stuff. (Like in that episode of Futurama where Lela got stung but she didn't no she did and thought Fry died.)

While Jacket is in the coma, Biker goes out and does his thing, and kills those two janitor people, basically accomplishing at putting an end to it (maybe? could others be doing it too?).
So basically, what Jacket does from then on IS POINTLESS, like owl mask dude said. Biker already put a stop to it. So, it is wierd how there is a bit of clairvoyence here.

Anyways, Jacket wakes up, he goes to the police station, and meets green Jacket (the guy in the cell who also got mysterious calls). Green Jacket killed Jacket's girlfriend, because the janitor's probably wanted to tie up the "loose ends" with Jacket. Jacket kills Green Jacket, and goes to the drug lord dude guy whatever, and kills him, thinking he put a stop to it, but it was POINTLESS.

Could both stories fit like that?
Savant Jan 16 @ 11:26pm 
I think you are all looking into the story more than Wedin or Soderstrom did. It's just some surreal insanity, making light of the kind of sociopathic behavior that many video games promote. Try playing Keyboard Drumset ♥♥♥♥ing Werewolf and then coming back and trying to draw inference or meaning from this story.
murdox Jan 22 @ 7:17am 
The Jacket section of the game and the Biker section of the game are two different timelines.

However, it seems to me that the Jacket timeline is the "real" timeline. The Biker timeline's purpose (in addition to providing us with more fun levels) is to show how Jacket (you) ♥♥♥♥ed up by killing Biker and allowing Jacket/yourself to be even further manipulated into slaughtering dozens of people.
mo140 Mar 2 @ 2:28pm 
Originally posted by Sad Stardust Crusader:
Originally posted by Zabulon:
Also notice how flat out badass Jacket gets toward the end, especially the final fight, where he murders two panthers, instantly throws a trophy at a ninja girl, and somehow becomes a master of throwing knives and CUTS OFF a dude's arms with them. Its cool, but its delusion cool
I guess you haven't been using the cobra mask then. I've been doing that during the whole game.

It's pretty obvious that Jacket experiences severe hallucination as he becomes more and more violent, that's part of his character developpement , like when he threw up on that homeless guy during the prelude .
The only thing unexplained by this theory is how he manages to foresee the future.

And how do the phone guys actually control Jacket ?

Early in the game you can read a newspaper article that says the killings were linked to an illegal drug trade, so it could be that he was killing to fuel his addiction. Hence him vomiting on the homeless guy, because he wasn't used to killing
mo140 Mar 2 @ 2:33pm 
Apparently Hotline Miami 2 will use Jacket killing Biker as the canon ending
Mandrake[Duck] Mar 3 @ 6:41pm 
Originally posted by Zabulon:
Also notice how flat out badass Jacket gets toward the end, especially the final fight, where he murders two panthers, instantly throws a trophy at a ninja girl, and somehow becomes a master of throwing knives and CUTS OFF a dude's arms with them. Its cool, but its delusion cool

I feel that Jacket gets an epic showdown at the end of the game (with an absolutely brutal soundtrack) because he represents the typical silent protagonist in most video games. He never questions his actions, he never engages with anybody and until later on, he has no real motives other than to kill as many people as fast as possible so that he can get loads of points and move onto the next mission. It's also why his girlfriend suddenly gets stuffed into the fridge - her only purpose is to be killed off so that her murder gives Jacket all the motive he needs to storm the police station and mobster hideout.

In comparison, Biker represents the player who wants to know what's going on and why he needs to kill loads of people. He even complains that the 'game' of killing people is getting boring. Eventually, he confronts the developers themselves, who either laugh at him and tell him it shouldn't matter as long as he had fun, or reveal an elaborate political conspiracy that bores him to tears. Either ending is kept deliberately anticlimaxial.

In summary, it's a commentary on the role of narrative in video games and whether it's actually necessary or not. There's an Errant Signal video that explains these ideas in a lot more detail, feel free to look it up.
Last edited by Mandrake[Duck]; Mar 3 @ 6:42pm
Cool Mar 3 @ 11:21pm 
Um, considering how Jacket's ending is the canonical ending leading to Hotline Miami 2: Wrong Number, I'd say his ending holds true. He kills Biker. Biker's episodes are to show you the true meaning of what is going on behind the scenes. Why do you think all of the hidden cards are only found in Jacket's levels? Then Biker says he found the code out with "a bit of magic".
Biker is dead, Jacket killed him in their duel.
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Date Posted: Jan 31, 2013 @ 10:11am
Posts: 11