Hotline Miami > Discussões Gerais > Detalhes do tópico
You know what this game needs?
A level designer intergrated with steam workshop. That would make the game have maximum replay value and make it that much more awesome.Ya know? Just a thought.
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technoir 15 Dez, 2012 às 4:32 
Just thinking about a level editor or generator sends me to a catatonic state of delight.
Forever We Fight 15 Dez, 2012 às 5:53 
That would be absolutely briliant. Quick someone, call the dev!!!!!!!!!
Neon Noir 15 Dez, 2012 às 6:31 
I think I'd prefer it if they finished fixing the game first, no offense. I'd like to actually play it if you don't mind.
Jeremy VII 15 Dez, 2012 às 8:52 
I can't wait for Hotline Miami 2.. and the game is pretty replayable as it is methinks.
Zeron 15 Dez, 2012 às 8:53 
This game needs a sequel and free DLC.
The Catalan Megaenna 15 Dez, 2012 às 9:54 
This needs DLCs, Workshop and a bunch of fixes. Great game!
Tuuka 15 Dez, 2012 às 10:04 
I've never been interested in level designers for games, the user level database tends to become polluted with a lot of bad work; I'd rather see more levels from the creators in a DLC instead.
LuisBer 15 Dez, 2012 às 10:19 
My game have a bug, if i kill to many people at the same time, the game crash a stop working.
Blake 15 Dez, 2012 às 11:47 
Hmm, don't know why people are saying their game isn't working. Mine worked perfect.

On topic, I'm glad you said level editor, because really, unless you're an achievement hooker, this game doesn't have much replayability. I'm also glad you didn't say co-op, because I get tired of hearing that on games that co-op would just not work. Maybe it'd work for this, but it would make the game a lot easier.
Última alteração por Blake; 15 Dez, 2012 às 11:47
PunkZoli 15 Dez, 2012 às 19:09 
great idea, and steam cloud too
The-Mad-Umper 15 Dez, 2012 às 21:10 
i agree steam workshop needs to be added with a simple level editor
Thanks for all the positive feedback, who knows? Maybe someday it will happen.
Omeghon 20 Dez, 2012 às 14:03 
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Postado a: 15 Dez, 2012 às 2:31
Comentários: 13