Rekt Apr 16 @ 4:01am
Hotline Miami story explained?
so with the new information about HM2, apparentely jackets ending is the canonical ending, but to say that his ending is the canonical ending, that would mean bikers ending doesnt actually happen, so that would mean that bikers part of the story is just 'what would have happened' if biker killed jacket, and not the other way around. if you have ever searched up 'HM ending expained' you would realise its just alot of people with different theories. Because ive read alot of different views of what they think happened. Because ive heard alot of people say that biker put jacket into a coma, not ritcher. i am not EXPLAINING that this is what happened but suggesting. but i think HM2 will explain alot more things.

anyone got any suggestions or anything?
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AmazingTrooper Apr 17 @ 5:06pm 
The game really isn't supposed to have a story, also both the bikers ending and jacket's ending is possible.
Rekt Apr 17 @ 6:35pm 
Originally posted by AmazingTrooper:
The game really isn't supposed to have a story, also both the bikers ending and jacket's ending is possible.

totally agree, HM2 will be the last HM so maybe there might be some answers
Grue May 9 @ 11:28am 
I think the vagueness is just another way to add depth to the game.
I think the biker's ending is a thing that hasn't actually happened, but serves to show the player why he's getting calls.
What's more interesting, is the between-levels-part, where you meet the same person in a different store, every day. If I'm not mistaken, this guy isn't actually the same person in every store, but he's a representation of your sanity, or what you think is a "good" person. Later on, you stop trusting people. First, people who wear jackets similar to the jackets the bad guys wear, seem like those baddies to him. Then he starts seeing (due to paranoia) dead bodies where there are none. (Because your friend doesn't seem to notice, which adds to the paranoia)
There's also the moment where you stop trusting those friends, which is why they're replaced by "bad guys". They weren't replaced, but the way the main character sees them changed.
The last thing, and probably the most obvious, is the room you occasionally meet three people in. They're basically a three-man goodcop badcop team. One is kind, another is straightforward, and the last one is hateful. Also, the place does not seem to have any door to the outside. Since the janitors appear to be the only ones who are involved with the callings, I think these three masked people are made up by the main character, in his struggle not to fall into insanity.

That's about everything I can give you that's not explained in-game.
Aaron Rodgers May 9 @ 5:55pm 
RUN!!! A grue!
Rekt May 9 @ 7:34pm 
Originally posted by Grue:
What's more interesting, is the between-levels-part, where you meet the same person in a different store, every day. If I'm not mistaken, this guy isn't actually the same person in every store, but he's a representation of your sanity, or what you think is a "good" person. Later on, you stop trusting people. First, people who wear jackets similar to the jackets the bad guys wear, seem like those baddies to himop trusting those friends, which is why they're replaced by "bad guys". They weren't replaced, but the way the main character sees them changed.

never thought of that
Variant May 10 @ 12:01pm 
Originally posted by AmazingTrooper:
The game really isn't supposed to have a story, also both the bikers ending and jacket's ending is possible.
All false:

The game is intended to have a story.

Jacket's ending is canon, Biker's is not
AmazingTrooper May 10 @ 1:35pm 
Originally posted by Variant:
Originally posted by AmazingTrooper:
The game really isn't supposed to have a story, also both the bikers ending and jacket's ending is possible.
All false:

The game is intended to have a story.

Jacket's ending is canon, Biker's is not
As I already said, the game dosen't really have a story. Also both endings are possible since what could of happened was that Biker smashed Jacket's head in leading to Jacket to go into a coma. Also when you complete the game with Biker the ending sucks (Jacket's ending also sucks), even when you get all the puzzel piece's it still sucks. Though they made it this way on purpose, they don't care about having a story.
Variant May 10 @ 1:38pm 
Wrong again.

It was stated by the devs that Jacket's story ending was canon.

HM2 will be following this.

They do care about having a story, or else they wouldn't have a sequel would they?
AmazingTrooper May 10 @ 2:24pm 
Originally posted by Variant:
Wrong again.

It was stated by the devs that Jacket's story ending was canon.

HM2 will be following this.

They do care about having a story, or else they wouldn't have a sequel would they?
Can you actually back up your claim that the devs said this? All because there is a sequel dosen't mean they care about story, that's why they kinda gave an ♥♥♥♥ off message to people who wanted an actual ending. What I mean is that the people who collected all of the puzzel pieces didn't get that much of a different ending.
Variant May 10 @ 3:24pm 
It was evidenced on the wiki: "Though most people view Jacket as a murderer, other people became swept into the idea of masked vigilantes, and obsess over the phone calls Jacket received. The "Fans" are five citizens who believe Jacket to actually be a hero, and want to follow in his steps and receive the same calls that he did. Unfortunately for them, Jacket was able to kill off the entire Russian mob, and consequently Janitors no longer have any reason to make calls." and "Following the events of Jacket's massacre,"

And yes they do care about the story, the ending with the puzzle pieces are just a revelation thing and is NOT canon.

My god, is it that hard to understand...
AmazingTrooper May 10 @ 4:32pm 
Originally posted by Variant:
It was evidenced on the wiki: "Though most people view Jacket as a murderer, other people became swept into the idea of masked vigilantes, and obsess over the phone calls Jacket received. The "Fans" are five citizens who believe Jacket to actually be a hero, and want to follow in his steps and receive the same calls that he did. Unfortunately for them, Jacket was able to kill off the entire Russian mob, and consequently Janitors no longer have any reason to make calls." and "Following the events of Jacket's massacre,"

And yes they do care about the story, the ending with the puzzle pieces are just a revelation thing and is NOT canon.

My god, is it that hard to understand...
All because it says that Jacket's ending is canon dosen't mean that the Biker's isn't. The reason why is because Jacket wakes up in the hospital from a coma since he was hit in the head. He procedes to do his thing and kill all of the russian mobsters. The reason why he woke up in the hospital is because Biker smashed his head in, like I said before. Biker then procedes to then do his thing, which is also kill a bunch of people. So like I said before both endings have the possiblity of being canon. Once again the entire reason why the puzzel pieces part is in the game is to basically tell people wanting an actual ending to ♥♥♥♥ off. Though yes the game has a story, almost ever game ever made has had a story. Though what I'm saying is that it's not even worth really considering it to be a story since it's terrible (On purpose). The whole point of the game is to mindlessly kill people. The ♥♥♥♥ing plot is that someone calls you to kill a bunch of people, and that's exactly what you do. Please think for just a second.
Rekt May 10 @ 8:47pm 
what have i started
Rekt May 10 @ 8:48pm 
Originally posted by AmazingTrooper:
Originally posted by Variant:
It was evidenced on the wiki: "Though most people view Jacket as a murderer, other people became swept into the idea of masked vigilantes, and obsess over the phone calls Jacket received. The "Fans" are five citizens who believe Jacket to actually be a hero, and want to follow in his steps and receive the same calls that he did. Unfortunately for them, Jacket was able to kill off the entire Russian mob, and consequently Janitors no longer have any reason to make calls." and "Following the events of Jacket's massacre,"

And yes they do care about the story, the ending with the puzzle pieces are just a revelation thing and is NOT canon.

My god, is it that hard to understand...
All because it says that Jacket's ending is canon dosen't mean that the Biker's isn't. The reason why is because Jacket wakes up in the hospital from a coma since he was hit in the head. He procedes to do his thing and kill all of the russian mobsters. The reason why he woke up in the hospital is because Biker smashed his head in, like I said before. Biker then procedes to then do his thing, which is also kill a bunch of people. So like I said before both endings have the possiblity of being canon. Once again the entire reason why the puzzel pieces part is in the game is to basically tell people wanting an actual ending to ♥♥♥♥ off. Though yes the game has a story, almost ever game ever made has had a story. Though what I'm saying is that it's not even worth really considering it to be a story since it's terrible (On purpose). The whole point of the game is to mindlessly kill people. The ♥♥♥♥ing plot is that someone calls you to kill a bunch of people, and that's exactly what you do. Please think for just a second.

well, i dont think thats true, that was just a theory
Shadowspaz May 11 @ 1:11am 
Hahahaha, that's a great thought: The devs didn't care about story. The entire game is riddled with exposition, details are revealed in a deliberate manner, and they use foreshadowing all throughout the game.

It may be a (relatively) simple story told in a complex way, but there is no chance in hell that it's "terrible on purpose" or that the devs "didn't care about story." There is definitely a story, and they definitely put a lot of work into it.

Thanks for the laugh.
AmazingTrooper May 11 @ 7:30am 
Originally posted by Shadowspaz:
Hahahaha, that's a great thought: The devs didn't care about story. The entire game is riddled with exposition, details are revealed in a deliberate manner, and they use foreshadowing all throughout the game.

It may be a (relatively) simple story told in a complex way, but there is no chance in hell that it's "terrible on purpose" or that the devs "didn't care about story." There is definitely a story, and they definitely put a lot of work into it.

Thanks for the laugh.
Lol your mind must be really simple if you think the story is good.
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Date Posted: Apr 16 @ 4:01am
Posts: 18