Tiny Messiah Sep 1 @ 1:03pm
no video in fullscreen through usb to hdmi converter.
Works through laptop monitor though. ive only had this thing a week or so but havent had this problem with anything else. i fiddled with settings and turned off the overlay but still just a white screen. please help, i want to play this on the tv!

windows 7 with an up to date intel card.
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Tiny Messiah Sep 2 @ 3:46pm 
original mode works though.
Skymirrh Sep 3 @ 7:37am 
This is very strange. Does it happen as well even when you're in windowed mode (Updated version)?
Tiny Messiah Sep 3 @ 1:15pm 
windowed works fine. ive tried messing with the resolution and compatibilty mode and whatnot, but no progress. and went through all the troubleshooting suggestions. thanks for the reply
Skymirrh Sep 4 @ 1:59am 
I see... I am not too sure about how USB -> HDMI adapters work, but it seems they have problems with fullscreen applications. Did you install any software to get the adapter to work? Could you give me references to your cable?

I honestly can't see how a USB port could grab frames from the GPU. I feel like you have a special software that grabs frames and send them to the USB, but that it doesn't work properly for fullscreen applications since they use a different rendering method, and that your software actually only captures Windows desktop compositing.

But I may be wrong, which is why I need references :)

I have a feeling you would face the same issue if you tried to run another game in fullscreen (real fullscreen, not windowed borderless). Could you confirm?
Tiny Messiah Sep 4 @ 5:06pm 
ive played at least a dozen games fullscreened. and it works fullscreen in original mode. i installed something called viewspan but dont need to have it running and all it does is open the windows resolution settings.
Skymirrh Sep 7 @ 3:58pm 
That is quite strange... I still think this has something to do with the way the USB controller grabs frames. I might be wrong but I suppose it grabs DirectX without problem (Original is DirectX) whereas OpenGL (Updated) is not supported. It works in windowed mode because when in windowed mode OpenGL renders to the regular compositing window manager, which itself is DirectX.

When in fullscreen, DirectX is not involved. You could check by trying fullscreen on other games using OpenGL, such as Super Hexagon.
Skymirrh Sep 8 @ 9:01am 
I'm at loss... Do you have a laptop with switchable graphics? If yes can you check on which graphics processor does HotlineGL.exe run? (also check Super Hexagon)
Tiny Messiah Sep 8 @ 9:09am 
just intel integrated unfortunately. i appreciate it regardless.
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