PAYDAY 2

PAYDAY 2

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Diawl Sep 3, 2014 @ 8:27am
In-depth on true melee weapon stats
So, with a vast amount of too much free time on my hands, I made up a spreadsheet on the current stats of melee weapons, including the numbers released today for the weapons included in the gage melee pack. It shows the basic stats, but also the damage/knockdown that each weapon has for variable amounts of time spent charging up (the numbers are calculated with the assumption that the increase in damage/knockdown is linear in time):

Spreadsheet version
https://dl.dropboxusercontent.com/u/45193016/Payday%202%20melee.xlsx

image version:
http://cloud-4.steampowered.com/ugc/39726630891179393/7598E7A43C1CB181570F61DC75E26EED5CCA0332/
Last edited by Diawl; Sep 8, 2014 @ 8:29pm
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Showing 1-10 of 10 comments
Panda V4 Sep 3, 2014 @ 12:03pm 
Meeh. Bat and weapon butt, Everything else is worthless. Sledgehammer looks cool though :d
Last edited by Panda V4; Sep 3, 2014 @ 12:04pm
Diawl Sep 8, 2014 @ 8:30pm 
Update: added knockdown values and attacks per second recorded after testing speed of weapon attacks. Added an image version of the latest values
Last edited by Diawl; Sep 8, 2014 @ 8:31pm
ajburges Sep 8, 2014 @ 9:24pm 
Originally posted by AngelAbove:
Thank you! Well done. This kind of work is immensely appreciated.

Question, is the drawing speed of the melee weapon related to the attack per second of the weapon? Since I don't see a seperate stat for it.

This! "Draw speed" is the reason weapon butt will continue to win in my mind.
Merc Sep 8, 2014 @ 9:40pm 
Wow. I appreciate the willingness to put something like this together. You should turn this into an actual Steam guide since you did so much work already.
CoryStar Sep 9, 2014 @ 3:19am 
Thanks.

Can you explain to me what the final blue Knockdown means.
Diawl Sep 9, 2014 @ 6:19am 
Originally posted by AngelAbove:
Is there any way the list could be enhanced with a drawing speed stat of the melee weapons?
I was thinking that as well, it's a little hard to time, I'll see if I can do some screen recording and time it that way. I also think the actual charge times of weapons are less than the stats screen shows, hoxhud's melee chargeup timer shows much shorter charge times for most weapons.

Originally posted by MUBI Merc:
Wow. I appreciate the willingness to put something like this together. You should turn this into an actual Steam guide since you did so much work already.
I think I'll do that once the next time update it- thanks ^^


Originally posted by CoryStarkiller:
Thanks.

Can you explain to me what the final blue Knockdown means.
Knockdown is related to the chance of causing an enemy to be staggered when they're hit by your attack.
It's kind of a nebulous stat that's hard to pin down, because beyond it being a number related to the knockdown chance there's no explicit values you can attribute, unless you were able to look into the game's code on knockdown chances.
It's a bit of a guess, but I think 100 may be a 100% chance to cause minimum stagger (where they're not knocked back but they stumble a bit), and higher knockdown values result in enemies being knocked to the ground, that sort of thing. I think the general rule seems to be that Any weapon that goes up to less than 100 knockdown cannot knock an enemy to the ground, but can stagger. There may also be a lower knockdown threshold where enemies are not staggered at all.
Last edited by Diawl; Sep 9, 2014 @ 6:19am
Panda V4 Sep 9, 2014 @ 6:33am 
Hmm the "attacks per sec" and "base dps" stats are pretty interesting. It seems that the "berger knife" seems to be a pure upgrade to weapon butt. Faster attack speed, more than 50% higher dps, same concealment and longer reach.

Can you please calculate a "charge dps" stat too? I mean if the attack pattern would be; charge to full -> attack -> charge to full -> attack.
Last edited by Panda V4; Sep 9, 2014 @ 4:37pm
Diawl Sep 9, 2014 @ 7:25am 
Originally posted by Panda V4:
Hmm the "attacks per sec" and "base dps" stats are pretty interesting. It seems that the "berger knife" seems to be a pure upgrade to weapon butt. Faster attack speed, more than 50% higher attack speed, same concealment and longer reach.

Can you please calculate a "charge dps" stat too? I mean if the attack pattern would be; charge to full -> attack -> charge to full -> attack.
I'll see what I can do.
But going back to draw speed, I'm still working on the numbers of everything, but I can confirm that the weapon butt has the fastest draw & recovery speed. Attacks per sec is a measure of how fast attacks are if you continuously chain them with no charging or return to your gun- this is where the berger knife is faster than the weapon butt- because the weapon butt has to draw and recover on each swing so it ends up being slower when mashing.

Last edited by Diawl; Sep 9, 2014 @ 7:28am
feuertier Dec 16, 2014 @ 11:32am 
Did you get into the game files to get this data? Or is the data empirical?
Uthael May 25, 2015 @ 6:07pm 
Where from did you pull the numbers for the attacks per second stat? If it's a secret, could you please update the spreadsheet with new weapons? I'm interested in the Telescopic Baton and the Trench Knife...
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Date Posted: Sep 3, 2014 @ 8:27am
Posts: 10