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This! "Draw speed" is the reason weapon butt will continue to win in my mind.
Can you explain to me what the final blue Knockdown means.
I think I'll do that once the next time update it- thanks ^^
Knockdown is related to the chance of causing an enemy to be staggered when they're hit by your attack.
It's kind of a nebulous stat that's hard to pin down, because beyond it being a number related to the knockdown chance there's no explicit values you can attribute, unless you were able to look into the game's code on knockdown chances.
It's a bit of a guess, but I think 100 may be a 100% chance to cause minimum stagger (where they're not knocked back but they stumble a bit), and higher knockdown values result in enemies being knocked to the ground, that sort of thing. I think the general rule seems to be that Any weapon that goes up to less than 100 knockdown cannot knock an enemy to the ground, but can stagger. There may also be a lower knockdown threshold where enemies are not staggered at all.
Can you please calculate a "charge dps" stat too? I mean if the attack pattern would be; charge to full -> attack -> charge to full -> attack.
But going back to draw speed, I'm still working on the numbers of everything, but I can confirm that the weapon butt has the fastest draw & recovery speed. Attacks per sec is a measure of how fast attacks are if you continuously chain them with no charging or return to your gun- this is where the berger knife is faster than the weapon butt- because the weapon butt has to draw and recover on each swing so it ends up being slower when mashing.