PAYDAY 2 > Yleiset keskustelut > Aiheen tiedot
Fo 23. marras, 2013 8.17
2Devs — Why don't you disable a highlight on bagged corpses after tripping the alarm?
Who agree with that suggestion?

Viimeisin muokkaaja on Fo; 23. marras, 2013 8.18
Näytetään 1-15 / 18 kommentista
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Joe 23. marras, 2013 8.23 
I'd rather they be a different highlight color, like maroon or something so they don't get mistake for loot bags.
Sharpshooter 200 23. marras, 2013 8.26 
I'd rather they be a different highlight color, like maroon or something so they don't get mistake for loot bags.

This. Like ammo bags/medic bags/trips are highlighted green, and loots yellow, it might be ideal to just make it a different color.
Warden of Archerus 23. marras, 2013 8.34 
I'm not entirely sure why they should stay highlighted at all. If you have the ability to bag bodies, I'd say you are, oh 90% likely to dispose of it somewhere hidden, so why keep track of it after that?
Fo 23. marras, 2013 8.42 
I'd rather they be a different highlight color, like maroon or something so they don't get mistake for loot bags.
This is a good idea but why keep track of it after tripping the alarm? They have zero influence because you have to fight hordes of enemies.

WardenofArcherus lähetti viestin:
I'm not entirely sure why they should stay highlighted at all. If you have the ability to bag bodies, I'd say you are, oh 90% likely to dispose of it somewhere hidden, so why keep track of it after that?
They should be highlighted to let other players know what you're doing during stealth.
Warden of Archerus 23. marras, 2013 8.47 
Fo lähetti viestin:
WardenofArcherus lähetti viestin:
I'm not entirely sure why they should stay highlighted at all. If you have the ability to bag bodies, I'd say you are, oh 90% likely to dispose of it somewhere hidden, so why keep track of it after that?
They should be highlighted to let other players know what you're doing during stealth.
I always figured the "bagging body" interaction and the fact you suddenly have a bag on your back were hint enough, but I can dig it. Doesn't bother me much either way.
[Cash.net] Twitch 23. marras, 2013 8.55 
Fo lähetti viestin:
Who agree with that suggestion?
Na there's other things they need to focus on, and if you cant figure out the difference between your loot and a dead body then you probably dont have the situational awareness to finish the job anyway lol... Or meet the age requirement, one or the other, if not both.
Fo 23. marras, 2013 9.43 
Twitch lähetti viestin:
Na there's other things they need to focus on
It's not like I'm asking for a huge feature here.

Twitch lähetti viestin:
and if you cant figure out the difference between your loot and a dead body
I didn't said that I was struggling to detect a money bag. Payday 2 has great UI and my only intention is to make a suggestion thta could help to make it a little better.
Stevenson 23. marras, 2013 9.50 
They are probably the same colour as loot bags because it's probably all the same code, a bag is a bag as far as the coding is concerned. Ammo and medic bags are different because you can't pick them up and they have an actual inventory. As far as the bags you can pick up though, it's probably all one section of code with different variables for movement penalty and throw distance depending on what the bag is supposed to be holding.

However, i do like the idea of having them highlighted in a different colour.
Lethia Aletheia 23. marras, 2013 9.52 
different color would be great. its sometimes hard to tell if its just a body bag or if you actually missed some loot bags.
Sakhari 23. marras, 2013 10.00 
I've had a couple cases where, at the end of a Frame job for example, someone would see a body stowed on the lower floor and say "Oh man, did we leave a bag behind?" After a few minutes have passed and a couple dozen bags have been moved, sometimes, people forget.

As was said, it's not a big deal but yeah, I wouldn't mind bag-specific colors.
Manouse 23. marras, 2013 10.09 
Totally fine with this. No. of times I've seen people pick up bodies thinking it's loot and nearly getting killed in the process is annoying.
Sharpshooter 200 23. marras, 2013 10.17 
Fo lähetti viestin:
I'd rather they be a different highlight color, like maroon or something so they don't get mistake for loot bags.
This is a good idea but why keep track of it after tripping the alarm? They have zero influence because you have to fight hordes of enemies.

Actually, they do. You can sling em on a desk for a extra cover, since the bulky bag is bulletproof.
B34R 23. marras, 2013 10.26 
Sharpshooter 200 lähetti viestin:
Actually, they do. You can sling em on a desk for a extra cover, since the bulky bag is bulletproof.
Very interresting, impromtu bunkers.
Warden of Archerus 23. marras, 2013 10.29 
B34R lähetti viestin:
Sharpshooter 200 lähetti viestin:
Actually, they do. You can sling em on a desk for a extra cover, since the bulky bag is bulletproof.
Very interresting, impromtu bunkers.
Now they only need to be stackable and we can create barricades. :D
B34R 23. marras, 2013 10.31 
WardenofArcherus lähetti viestin:
B34R lähetti viestin:
Very interresting, impromtu bunkers.
Now they only need to be stackable and we can create barricades. :D
Cuz planking windows has got nothing on a stack of corpses...apparently LOL
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