PAYDAY 2 > General Discussions > Topic Details
Sheepy' | LA LUMINĂ Jan 21 @ 11:06pm
People lost interest in this game.
Just look at this graph: http://steamcharts.com/app/218620#All
Last edited by Sheepy' | LA LUMINĂ; Jan 21 @ 11:06pm
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SaviorWooten Jan 21 @ 11:07pm 
Casuals lost interest. The main core is still there. And they'll be back when new DLC comes up.
[Cash.net] Twitch Jan 21 @ 11:19pm 
Hardcore Never Dies!
Yeah when people beat a game they typically stop playing it.
MicHaeL MonStaR Jan 21 @ 11:44pm 
Are you kidding me?... This game actually suffers from popularity. What do I mean by that?... It's the typical "more successful sequel" which everyone tends to go for and it shows in what kind of players I encounter these days as opposed to a couple of months ago (which I wish it still was for this game), including too many users of cheats...

But then again, I just hope you're right. I hope the dedicated and fun players will stick around and the rest will just kinda fall off the wagon. It's not that this is all there is to play, but as of lately it got kind of hard to find some nice players to heist with. Again, idjits and cheaters...
TheSpocker Jan 21 @ 11:53pm 
One thing that keeps games alive for a long time, is modding, this doesn't. Since it doesn't have it, it will die relatively quickly in popularity after all the dlc's has been released. It's normal with games today.
Sheepy' | LA LUMINĂ Jan 21 @ 11:59pm 
Originally posted by TheSpocker:
One thing that keeps games alive for a long time, is modding, this doesn't. Since it doesn't have it, it will die relatively quickly in popularity after all the dlc's has been released. It's normal with games today.
172 hours are enough for me. Maybe I'll come back when a big update gets released.
MicHaeL MonStaR Jan 22 @ 12:02am 
Originally posted by TheSpocker:
One thing that keeps games alive for a long time, is modding, this doesn't. Since it doesn't have it, it will die relatively quickly in popularity after all the dlc's has been released. It's normal with games today.

Great... Now I don't know if I should hope for implementation of the Steam Workshop or a trading-system anymore. You've locked me into a dilemma. Because I for one despise what they've done with 'Team Fortress 2' for example. I mean, I'm fine with trading and maybe creating new community-items, that would be cool for this game. But for "TF2" they've made this whole ridiculous monetized community out of it which dragged in a lot of players for the sake of items and trading, not the game.
topaz420 Jan 22 @ 12:15am 
I think the bigger story here is that Payday 2 has more current players than Call of Duty: Ghosts.

I got it during the winter sale and it's taken me less than a month to get to lvl 90-something and it's gotten old for me already. If Steam Workshop were implemented it would inject new interest for me, with mods and user-created scenarios
MicHaeL MonStaR Jan 22 @ 12:20am 
^ Again, I don't know of all of that is even a good thing. lol

Good on Overkill and the game for being more successful than the latest "CoD" if that's the case, but yea... popularity isn't always the best thing. I like this idea just for the fact that this might be eating away success from the never-ending "CoD"-franchise. But I wouldn't want "Payday" to turn into the next "CoD" if you know what I mean.
︻デ═一 OUTLAW *Ju$tice* (banned) Jan 22 @ 12:34am 
Payday 2 DLC Release Schedule Gets Major Extension; New Funding Means More Content For Overkill's Heist Shooter
By Scott Craft on December 20, 2013 1:04 PM EST

Overkill Software originally announced plans to develop Payday 2 DLC packs, but a new partnership between the studio's parent company and 505 Games just guaranteed quite a bit more content will be coming to Payday 2 over the next couple of years. (PHOTO: 505 Games / Overkill Software)
http://www.idigitaltimes.com/articles/21237/20131220/payday-2-dlc-release-schedule-gets-major.htm
Dildo! Jan 22 @ 12:52am 
Originally posted by SaviorWooten:
Casuals lost interest. The main core is still there. And they'll be back when new DLC comes up.
I've played this game 10 hours more than you. Me and all of my friends stopped playing,because as far as supporting goes,our patience is over. The trivial bugs that could be fixed easily(such as the contract filters constantly resetting) were understandable as long as they were working on something.All I know is,the game promised me a core element of the mechanic called "the cloaker",there are STILL cloaker pictures in the overwiev o the difficulty level. Armored transports were fun and all,but with all the ♥♥♥♥ Overkill has atually put the players through and the fact that THE GAME IS STILL UNFINISHED(YOU CAN'T ARGUE WITH THAT.ARGUE WITH THAT WHEN THEY REMOVE THE CLOAKER PICS FROM THE GAME AND RELEASE A STATEMENT THAT THE CLOAKER WAS NEVER IN THEIR PLANS AND WE ALL IMAGINED IT). The paid DLC to an unfinished game and then this laugable pseudo-patch from jan.8th were just too much(and I did buy the DLC btw). Me & my mates stopped playing not until another blindfold-DLC comes out, but until the game is complete. If you think the "main core" is people like you,who mindlessly grind achievements,then I suppose it will never lose interest,because there is no limit to nerdgasming. as for filthy casuals such as myself(people who get achievements at random while actually playing the game to have fun) I suppose you're right-we lost interest.
Stelly Jan 22 @ 1:26am 
There's nothing interesting to keep playing it so why wouldn't the game die. It's also €30 so unless there is a +50% discount in summer and winter sales, not many people are going to be interested.

You could see and know every map in a day. The only reason it's not possible is the artificial game slowing with rep levels and having to gather random mods. It's the exact same thing MMO's are using to keep people paying money as long as possible, it's called content gating.
SeriousCat Jan 22 @ 2:15am 
Originally posted by SaviorWooten:
Casuals lost interest. The main core is still there. And they'll be back when new DLC comes up.

Long time Level 100 here.

I've lose interest due to lack of content. I want more varied heists and gameplay tweaks (e.g. stealth rewards).
Hellion Jan 22 @ 2:25am 
Looking at the numbers, this game is more popular now than it was in Oct-Nov 2013. The current lull (as in today) is equal to the lowest point of November 2013 but over the last 30 days more people have been playing than during November.

I probably haven't played Payday 2 in a few weeks now because I've hit the level cap, have played all the missions at least once and don't care about achievements (plus I have lots of other games to play). I have every intention of coming back to the game next time there is a patch or new content to play.

There are certainly a lot of things I am waiting to be released in game that will definately have me putting more time in to Payday. So if people are like me they haven't lost interest, they are just seeing other games on the side.
Tenndex Jan 22 @ 2:29am 
Some form of modding would be nice.

Custom heists for one, would be awesome. But like everything there would need to be restrictions. I dont want to rob a giant dudes penis.
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Date Posted: Jan 21 @ 11:06pm
Posts: 100