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Αναφορά προβλήματος μετάφρασης
There are two things I would like to see added/changed in this game. First, I would love to see some sort of qualifying value for noise level. Silence weapons make less, but no where is this actually stated and the noise made with running/walking is shown with a circle but its often hard to figure out how stealthy you are actually being until its too late. If weapons could have a value for "noise level" as well as characters it might make it easier to decide what setups to go if you want to play sneaky. Second, I would love to see a slight rebalance of weapon types. If each weapon had a niche and was forced more rigorously into it, it would make secondary weapons more needed and give each weapon a more defining role.
Thank you!
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My suggestion:
- The Ability to combine ammo stacks so you can turn a 20/200 and 173/200 into 1 193/200 pile for example.
- Permanent Hireable merc (In-game Unlocks)
- Permanent Hireable merc (DLC)
- Seperate options to turn off Audio and Music
- Sliders for Audio and Music
- Some kind of indicator which tells you how many badguys you still need to kill (when applicable)
- Some kind of indication to the direction of seen/spotted enemies (or something like a radar/minimap)
- Some kind of CO-OP
lol kidd'n , I love this game and have so many idea's for exspansion.One idea i had was a open combatzone map.The objection is to control zones. Each side would have their own AI soilders in the sectors they control gaurding post and pretty much anywhere in general . So you would have AI troops to fight and also other players to fight.But Only players can capture the opposing sides flag for that sector making it now controlled by the captors side. How it would work would be each person and alliance would choose a faction,If a player joins a faction from the other side he then changes sides .Players would earn money per kill,giving even those who have compleated the campaine always something new to do. Maps would be kind of large but not high in detail, open green or dirt would be nice with many cover points,and a few tree's and shrubs.A bunker at each flagg point.Maybe a few buildings for players to hide in and shoot from the windows.Some AI 's troops will attack bunkers but will not be able to capture the sectors, maybe a total of say 50 troops all over the map for each side.AI's would still drop tinymedkits , tinny medkits will not heal that much but will restore a bit a hp enough for a player to continue ,but players that want more healing kits will have to buy from shop.also ammo would be a common drop.Once a person is killed they would return to their base or world map.MOVEMENT :... Each side will have 2 min. to make their move then it switches.Now that 2 min. is for their whole side making them pretty much one team.Players are only able to bring in 2 mercs per player, to prevent over crowdedness. yes this combatzone is ment to last forever if need be,but will end when all flags from one side are lost.Winning side is rewarded with 100.000.High rewards will give incentive to play as often as possible. players will also have the option to leave the zone at anytime. The tracking system for you guys to know who is who and what , would be, once a player joins a faction he/she is given a number and keeps that number until he/she leaves the faction that their in.
1. Hotkeys for readying weapons and looking.
2. New Warzone rules other than a grinding contest.
(i.e. Players are allowed to take the missions in limited times, and rankings are decided in quality of best results, such as scores/times/etc...)
3. Higher Warzone rewards. Currently, we have much easier way to get those epic equipments.
4. Implementing Match Mode for PvP.
5. More rewards for losing side of PvP, so not-so-confident players could also participate.
oh gods no not that, havent we learnt anything from diablo 3??
Ideen/Überlegungen zum Endgame-Content.
-Es sollte die Möglichkeit geben Mercs Permament einzustellen -> Überlegungen dazu-> Macht es so das jemand der die Reputation auf lvl 50 ereicht lvl 1-3 Mercs permament anheuern kann. Dadurch würden die Leute auch wieder gezwungen sein zu lvln, neu zu equippen. -> Das bringt mehr spielstunden ein und eventuell euch mehr Geld.
- Bitte erhöht die Ehrentitel von jetzt x/50 auf besser x/100 oder mehr. Die leute hätten dann wenn sie lvl 50 ereichen eine grössere motivation es zu lvln, spieln. Gleichzeitig solltet ihr pvp-equip einbinden das zumindest gleichwertig dem der Legendarys aus wave/hydra ist, so das Free-to-play Spieler gleiche chancen haben.
-Dann das Obligatorische;
- Bitte last uns Munitionspacken kombinieren so das man sie zusammen legen kann.
- Ein Feature ingame so das wir Munition/Medipacks/Ausrüstung ganz allgemein zwischen den characktern verteilen können ohne das wir uns im Auswahlbildschirm befinden müssen.
-Viele Spieler beklagten sich, dass es kein feature gibt den Sound seperat auszustellen von den Soundeffekten.
How about adding a slot to your mercs loadout for footwear? You could have different types of boots and sneakers and things that give bonuses to stability and movement. For instance, you could have something like Heavy Combat Boots that give a bonus % to hit when not moving and a negative penalty on running; or Tennis shoes that give you a % bonus to not being interrupted while running. Different footwear would have different pros and cons and different sound generation. Heavy boots would cause more noise and light footwear makes the user more silent. Just some thoughts