Dungeonland > 일반 토론 > 제목 정보
Joshua Raposa 2013년 10월 2일 오후 3시 41분
Dungeonland Critical Studio is closing
http://criticalstudio.com.br/announcing-criticals-closure/

I've bought DL earlier this year and was disappointed. I was expecting some massive update or at least the bugs to be fixed so I could go back and try to enjoy the game. Sad..
25개 중 1-15 표시중
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$cno0B! pink whales woosch 2013년 10월 3일 오후 3시 47분 
paradox is paradox. they just want to milk and get out. All about the money money money
Mexicutioner 2013년 10월 4일 오후 3시 48분 
Another game ruined by paradox, this time even causing the dev company to disband. Shame because they have the potential to make great innovative games.
Mexicutioner님이 마지막으로 수정; 2013년 10월 4일 오후 3시 48분
Scorcher24 2013년 10월 17일 오후 5시 48분 
We sat down to talk and agreed that it is time for us to stop before the love runs out. Our greatest fear has always been that Critical would become “work”, the kind where you go to everyday and can’t wait for the weekend to come. There was a real danger that we were sacrificing all the things that made Critical what it was, just to keep an office open and an appearance of stability.
Not really Paradox fault.
They closed because they realized, making Games is work.
That is pretty uhm.. I don't know what word to put here.
Pekmez Pita 2013년 10월 17일 오후 7시 40분 
Scorcher24님이 먼저 게시:
We sat down to talk and agreed that it is time for us to stop before the love runs out. Our greatest fear has always been that Critical would become “work”, the kind where you go to everyday and can’t wait for the weekend to come. There was a real danger that we were sacrificing all the things that made Critical what it was, just to keep an office open and an appearance of stability.
Not really Paradox fault.
They closed because they realized, making Games is work.
That is pretty uhm.. I don't know what word to put here.

Then Paradox shouldn't associate themselves with ♥♥♥♥ty developers that provide ♥♥♥♥ poor support to their game, such as this one, since that appears to be a common trend among them.
tarp 2013년 10월 17일 오후 7시 55분 
Oh man, that quote makes me uncomfortable that I supported them before. Of course making something good is going to take work. Damn. That is sad.

Did they ever make it so somebody besides the host could play as dungeon master? That was the only update I wanted.
korefuji 2013년 10월 17일 오후 8시 08분 
Critical Studios: We took your money and ran
megamanfan01 2013년 10월 27일 오후 8시 59분 
korefuji님이 먼저 게시:
Critical Studios: We took your money and ran
Do you really think they wanted to close?
tarp 2013년 10월 27일 오후 9시 00분 
from the quote, yes they did. When they realized it was work they wanted it to end, that's what they said.
megamanfan01 2013년 10월 27일 오후 9시 02분 
Interesting
These Boots 2013년 10월 31일 오전 4시 48분 
Scorcher24님이 먼저 게시:
We sat down to talk and agreed that it is time for us to stop before the love runs out. Our greatest fear has always been that Critical would become “work”, the kind where you go to everyday and can’t wait for the weekend to come. There was a real danger that we were sacrificing all the things that made Critical what it was, just to keep an office open and an appearance of stability.
Not really Paradox fault.
They closed because they realized, making Games is work.
That is pretty uhm.. I don't know what word to put here.
What they meant, it's no longer fun coming to workplace and nearly lost their passion due to excessive amount of stress. Paradox is not blameless either considering they're quick to pull the plug when a project failed to meet their expectation.

I can understand their feeling, i felt the same with my last job.
Scorcher24 2013년 10월 31일 오전 5시 07분 
When you sell something, you have a responsibility.
Especially when the product is in a faulty state.
Stealing themselves out of the affair like this is wrong.
Period.
There is nobody else to blame.
CCCM89 2013년 10월 31일 오후 11시 34분 
even if they're closed, there's enough content the make the game work playing. I'd bot tones of "dead" games in the past, and they can still be fun.
ein 2013년 11월 12일 오전 9시 37분 
Did Paradox even own Critical or the IP?
Scorcher24 2013년 11월 12일 오전 9시 37분 
The IP yes, the Studio no afaik.
la_nague 2013년 11월 12일 오전 9시 45분 
paradox needs to siphon all dat monies to make their grand strategy games even better =)

I dont blame them :p
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