Dungeonland > General Discussions > Topic Details
[XGA]TheBlueFox Sep 11, 2013 @ 8:10pm
So, Bow rogue...
Been working with the rogue and I do rather enjoy it, but I don't really know if I'm partial to the bow rogue's abilities, but I wanna ask if I'm using them right.

With the dagger rogue, his Q is simple, line up some weaklings and take them all out, backstab the big guys, normal attack to finish things off. Its easy, its fun, and its rather rewarding. Especially since every backstab heals my party

The gunner keeps his distance, fires auto attacks and attacks groups with his grenade shot thing. A little less fun, I feel like I'm almost unwilling to get into range to backstab, the auto attacks are powerful enough to take out enemies from range making me want to run BACK instead of forward, but thats normal really. Backstabs aren't everything, they're just...awesome

But the bow rogue... The bow makes me WANT to charge every shot, you do more damage that way, right? The problem is that your attack speed goes down the toilet if you do that. And the damage bonus you get with the piercing isn't even that great. If you're NOT charging every shot, why not just be a dagger rogue and hit Q. The caltrops are nice, and If you attack through them don't you get more damage like if you attack through a wizard's firewall? Still, Slow attack speed, Mediocre damage, It FEELS to me like the basic rogue is better than it in every way!

Is there something I'm missing? Is there a perk combo that works with bows well? Extra crits for crit piercers? My bomb is usually the teleport backstab thing, because backstab + heals is so powerful