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Ninja Rats, escaping the difficulty modifier?
I'm curious if perhaps the Ninja Rats aren't a bit bugged in DM Mode. Their primary attack of shuriken can't seem to break containers half the time (unlike every other monster) and their secondary, the poison pool and main reason for this being posted, does some unholy amounts of damage even on Very Easy difficulty if a player is forced to stand in it for any length. Four ticks worth of damage and a VE player is down. That's 25% of their health every tick, where everything else would do...maybe 1%? Less? I dunno if that's actually toned down from higher difficulties (nothing's lasted long enough for me to actively test) but it's still pretty insane.