Dungeonland > General Discussions > Topic Details
Bonder Jun 27, 2013 @ 11:46am
Multiplayer has never worked. Still broken.
Quit shortly after launch because online multiplayer would continually crash or disconnect or not be able to connect. Also kept crashing, and my ram died. But new ram, while fixing my system crashes didnt help online play at all. The reason i mention that is because when i tried to play today it crashed, yet again. I'm superstitious, now I'm worried this destroyed my ram(somehow).
So, a friend recently invited me, and we tried to play. And we couldnt connect.

I noticed there is a bunch of dlc to buy. But the game still doesnt work.

After careful consideration I have come to the conclusion that this game while fun in concept was implemented by incompetent game developers, and is a complete piece of junk. Whenever I pass by it in my library all I can think of is failure.

And yeah i know - have you tried reading 7 books, a technical guide to kernal parsing (if that even means anything), changing 67 settings and doing a bunch of stuff to make it work? Yes, i have. mostly. after a while i think it got to be too much. Decent games don't have these issues.

So I just wanted to inform anyone still interested in this game, does it still have the issues it had at launch, yes, it still does, and it still sucks because of not being able to play reliably or at all with other players. Way to suck.
Last edited by Bonder; Jun 27, 2013 @ 11:48am
Showing 1-15 of 24 comments
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Mexicutioner Jun 28, 2013 @ 2:10am 
Agreed, setup for online play can be a hassle but the core game is good when playable.
Maujin Jun 28, 2013 @ 4:07am 
Multiplayer has been a crapshot for me.
Dr.Puffy Biceps Jun 28, 2013 @ 8:56am 
no problems with the multiplayer, get better internet.
Montezuma's Revenge Jun 29, 2013 @ 4:11am 
best thing to do for multiplayer is portforward and temporarly use windows firewall while disabling your main firewall , just dont forget to switch back over afterwards
Bonder Jun 29, 2013 @ 6:53am 
Originally posted by ValentineBane:
best thing to do for multiplayer is portforward and temporarly use windows firewall while disabling your main firewall , just dont forget to switch back over afterwards
i think i tried that at launch but i will try again, thanks. im kinda sad that i ranted here, cuz the experience as it was meant to work is great, but, i dont take it back because, when the draw is multiplayer, connectivity just has to work.
Cha Cha Real Smooth Jun 29, 2013 @ 9:18am 
I've never had this kind of problem. Maybe i'm special :D
Montezuma's Revenge Jun 30, 2013 @ 7:19pm 
still waiting for bonders reply
luckz Jul 3, 2013 @ 3:51pm 
Originally posted by Bonder:
I noticed there is a bunch of dlc to buy. But the game still doesnt work.
That bit is a Paradox Interactive feature.
fauxhb Jul 4, 2013 @ 2:41pm 
it works for us, we didn't even need to forward any ports :O playing happily with two controllers on the same screen online.
Xeos Celeres Jul 6, 2013 @ 12:53am 
No problems. See people online and playing all the time.
dredknot Jul 9, 2013 @ 2:48am 
I've had no problems with online play after forwarding the port. Also there have been some bugfixes since I've owned the game.
Last edited by dredknot; Jul 9, 2013 @ 2:49am
Taygaiwoop Jul 20, 2013 @ 11:43pm 
Works fine with me & my friends. Maybe its just because this is a month later. Regardless, the multiplayer is in no shape broken anymore. If you have bad internet & a router you will always experience issues with games that do not provide dedicated servers for things like this.

This was one of paradox's major releases. They haven't gotten much attention really, give them some credit. I can think of far worse games than this at launch. The launch for DL was not pretty though. People still defeated bosses on impossible +3 just fine though. Even with all the bugs. It was pretty damn difficult if I do say so myself.
Last edited by Taygaiwoop; Jul 21, 2013 @ 3:30am
fauxhb Jul 21, 2013 @ 4:32am 
i thought the game was made by Critical, and Paradox is only a greedy publisher that puts half the content behind a paywall, just like with all their games.
Taygaiwoop Jul 21, 2013 @ 1:49pm 
Half the content out behind a paywall?

what? They offer you cosmetic items for real money besides the game. Thats it. Everything you can play in the itself is unlocked right from the start. If your referring to other sub-classes that can be unlocked with little to no time with in-game currency. What is it 750 coins for one, and 1500 for the other? Go do one of the coop modes (not dm mode) on casual or hard and you should have one if not both easily.

Please actually play the game before you judge it.
fauxhb Jul 21, 2013 @ 2:44pm 
have you bothered to check if i did?

i love the game. but i think it could have used all the content it can get unlocked from the start, not 3 costumes for 3 euros, because i don't know about you, but that's a lot for me for what it is.

and please, help me see where i was wrong to say that. count, how many costumes there are in base game, and how much are sold in-game. isn't that a half?

i hate that they chose to nickle and dime cosmetics instead of making real dlc with new maps, especially for DM mode. i would have payed and played the hell out of that.
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Date Posted: Jun 27, 2013 @ 11:46am
Posts: 24