Dungeonland > General Discussions > Topic Details
Dimmsdale! Nov 25, 2013 @ 3:41pm
"not currently playing on any game server"
This is realy annoying.

I am sitting here with my friend, both connected to the same router, with his Steam status showing him "in-game", receiving an invitation from him to join his Dungeonland game, but when I click to accept the invitation, the message box speews out the cursed phrase:

"So-and-So is not currently playing on any game server."

Well, yes he is... he's sitting right next to me. Steam says he's playing. But I can't join. Doesn't work the other way either - he gets the same message when attempting to respond to my invites.

Any clues here? How frustration!
Showing 1-7 of 7 comments
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Tidius [PT] Nov 27, 2013 @ 12:03pm 
I can't play with my friends either, got the same message.
If anyone have a solution to this, help us please :P
Frattaglia Dec 8, 2013 @ 1:20pm 
dead game?
Dosn't works
Dimmsdale! Dec 9, 2013 @ 9:30pm 
Sure seems like the devs don't care too much about fixing the bugs, do they?
Saintnemo Dec 9, 2013 @ 9:50pm 
Well, never will I buy another game from them.
I thought my friends and I were gonna have a blast.

Instead all it does is take space on the hard drive.
Rapscallion, The Gamer Dec 13, 2013 @ 12:46pm 
I experienced the same stupid error msg with my friends. the only way we found around it was to make the match publicly available. and had to convince people to please leave because I was waiting for my friends to join (i didn't find a "kick" button). at last it worked, buggy and laggy, but hey, it's more than I expected really.
the only REAL way to manage a decent game with my friends is when they come home and we played together on my pc. it's hard to do though, as we all have a real life to tend and it gets complicated to get together and play some games.
Last edited by Rapscallion, The Gamer; Dec 13, 2013 @ 12:47pm
ajburges Dec 28, 2013 @ 9:57pm 
Any updates?

Frankly, the fact the devs still don't have a reliable way to host on a LAN has caused me to classify them as incompetent. I bought this game solely for LAN play behind a laggy connection and it fails to work. Until it does, this game is a waste of money I wish I could have refunded.

Even if this is fixed, I will steer anyone I can away from this dev. Maybe they will get better, but this breach of trust will not be resolved with a simple patch. If you design a game for multiplayer, make sure the net-code at least works on a LAN!
Fin1002 Dec 29, 2013 @ 3:43am 
Originally posted by ajburges:
Any updates?

Frankly, the fact the devs still don't have a reliable way to host on a LAN has caused me to classify them as incompetent. I bought this game solely for LAN play behind a laggy connection and it fails to work. Until it does, this game is a waste of money I wish I could have refunded.

Even if this is fixed, I will steer anyone I can away from this dev. Maybe they will get better, but this breach of trust will not be resolved with a simple patch. If you design a game for multiplayer, make sure the net-code at least works on a LAN!

The CEO of Paradox (Who owns DungeonLand) has said that he is looking into a update for this game that will fix the matchmaking servers:

https://twitter.com/TheWesterFront/status/417002253795725312
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