โพสต์: 29 พฤษภาคม
Unity of Command is a great game. It is presented in a straightforward and elegant way, making what could have been an incomprehensible mess into a very accessible wargame. However, do not mistake this for a lack of difficulty. The extremely crafty AI is very quick to put this idea to bed. Attempting to reproduce the stunning encirclements that the Wehrmacht pulled off expertly throughout Operation Barbarossa often ends up in disaster when the AI exploits the holes left by your advancing troops to turn the tables and cut off your supply lines. If you want an easy game, then you are looking in the wrong place with Unity of Command.
Speaking of supply lines, they are often the key to success or failure. Cutting off the supply lines to a strong enemy force can turn an impossible fight into an easy cleanup operation. Because there is such great risk involved, and it often goes pear shaped, the satisfaction that results in successfully pulling off a large scale encirclement is huge. It's what keeps me coming back to Unity of Command again and again, even though the AI continuously puts me in my place when I get careless or overconfident.
For anyone with an interest in the eastern front during World War 2 and turn based strategy games, I cannot recommend this game enough.