Unity of Command > Genel Başlıklar > Konu Detayları
REDSHADOW 24 Eki 2012 @ 3:43pm
so its kind of like "RISK"?
same question
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faba 24 Eki 2012 @ 9:16pm 
Nope, it's like Panzer General or Panzer Corps, but with complex supply rules and less unit details. Sometimes I feel that each scenario plays like a puzzle.
En son faba tarafından düzenlendi; 24 Eki 2012 @ 9:19pm
Nangleator 25 Eki 2012 @ 7:32am 
I think of it as being like Third Reich, on a slightly smaller scale. (No nationwide management.)
The New Romance 25 Eki 2012 @ 2:27pm 
Risk is very, very different. This one is an accessible, but quite deep wargame (in the original sense of the word, not simply a game featuring war). Risk is about the most abstract, most mainstream example of a wargame, so they don't have much in common.
En son The New Romance tarafından düzenlendi; 25 Eki 2012 @ 2:30pm
RedSwirl 26 Eki 2012 @ 9:59pm 
It's actually a little bit like Advance Wars in terms of the unit movement controls. More complex, but a similar basic framework.
Francis Bolduc 8 Ara 2012 @ 1:19pm 
I bought the game thinking it was going to be a simple game like Risk.

In fact, it is very complicated and it forces you to play according to a very narrow set of rules. Battles are large and you can't stack units to make them stronger. There is also a constant need to care about supply routes. You can't apply simple and bold strategies, you're forced to calculate. There is no luck. Also, there are sometimes extremely annoying turn limits.

It has more to do with chess than with Risk.
En son Francis Bolduc tarafından düzenlendi; 8 Ara 2012 @ 1:58pm
riderin 24 Ara 2012 @ 7:56pm 
This game hard but awesome.
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Unity of Command > Genel Başlıklar > Konu Detayları
Gönderilme Tarihi: 24 Eki 2012 @ 3:43pm
İleti: 6