Unity of Command

Unity of Command

Zobacz statystyki:
Unity of Command > Dyskusje ogólne > Szczegóły tematu
REDSHADOW 24 października 2012 o 15:43
so its kind of like "RISK"?
same question
< >
Wyświetlanie 1-6 z 6 komentarzy
faba 24 października 2012 o 21:16 
Nope, it's like Panzer General or Panzer Corps, but with complex supply rules and less unit details. Sometimes I feel that each scenario plays like a puzzle.
Ostatnio edytowany przez: faba; 24 października 2012 o 21:19
Nangleator 25 października 2012 o 7:32 
I think of it as being like Third Reich, on a slightly smaller scale. (No nationwide management.)
The New Romance 25 października 2012 o 14:27 
Risk is very, very different. This one is an accessible, but quite deep wargame (in the original sense of the word, not simply a game featuring war). Risk is about the most abstract, most mainstream example of a wargame, so they don't have much in common.
Ostatnio edytowany przez: The New Romance; 25 października 2012 o 14:30
RedSwirl 26 października 2012 o 21:59 
It's actually a little bit like Advance Wars in terms of the unit movement controls. More complex, but a similar basic framework.
Francis Bolduc 8 grudnia 2012 o 13:19 
I bought the game thinking it was going to be a simple game like Risk.

In fact, it is very complicated and it forces you to play according to a very narrow set of rules. Battles are large and you can't stack units to make them stronger. There is also a constant need to care about supply routes. You can't apply simple and bold strategies, you're forced to calculate. There is no luck. Also, there are sometimes extremely annoying turn limits.

It has more to do with chess than with Risk.
Ostatnio edytowany przez: Francis Bolduc; 8 grudnia 2012 o 13:58
riderin 24 grudnia 2012 o 19:56 
This game hard but awesome.
< >
Wyświetlanie 1-6 z 6 komentarzy
Na stronę: 15 30 50

Unity of Command > Dyskusje ogólne > Szczegóły tematu
Data napisania: 24 października 2012 o 15:43
Posty: 6