Unity of Command > Γενικές συζητήσεις > Λεπτομέρειες θέματος
REDSHADOW 24 Οκτ, 2012 @ 3:43μμ
so its kind of like "RISK"?
same question
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faba 24 Οκτ, 2012 @ 9:16μμ 
Nope, it's like Panzer General or Panzer Corps, but with complex supply rules and less unit details. Sometimes I feel that each scenario plays like a puzzle.
Τελευταία επεξεργασία από faba; 24 Οκτ, 2012 @ 9:19μμ
Nangleator 25 Οκτ, 2012 @ 7:32πμ 
I think of it as being like Third Reich, on a slightly smaller scale. (No nationwide management.)
The New Romance 25 Οκτ, 2012 @ 2:27μμ 
Risk is very, very different. This one is an accessible, but quite deep wargame (in the original sense of the word, not simply a game featuring war). Risk is about the most abstract, most mainstream example of a wargame, so they don't have much in common.
Τελευταία επεξεργασία από The New Romance; 25 Οκτ, 2012 @ 2:30μμ
RedSwirl 26 Οκτ, 2012 @ 9:59μμ 
It's actually a little bit like Advance Wars in terms of the unit movement controls. More complex, but a similar basic framework.
Francis Bolduc 8 Δεκ, 2012 @ 1:19μμ 
I bought the game thinking it was going to be a simple game like Risk.

In fact, it is very complicated and it forces you to play according to a very narrow set of rules. Battles are large and you can't stack units to make them stronger. There is also a constant need to care about supply routes. You can't apply simple and bold strategies, you're forced to calculate. There is no luck. Also, there are sometimes extremely annoying turn limits.

It has more to do with chess than with Risk.
Τελευταία επεξεργασία από Francis Bolduc; 8 Δεκ, 2012 @ 1:58μμ
duhsveti 10 Δεκ, 2012 @ 5:00μμ 
Αναρτήθηκε αρχικά από fbolduc:
I bought the game thinking it was going to be a simple game like Risk.

In fact, it is very complicated and it forces you to play according to a very narrow set of rules. Battles are large and you can't stack units to make them stronger. There is also a constant need to care about supply routes. You can't apply simple and bold strategies, you're forced to calculate. There is no luck. Also, there are sometimes extremely annoying turn limits.

It has more to do with chess than with Risk.

But do you like it?
riderin 24 Δεκ, 2012 @ 7:56μμ 
This game hard but awesome.
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