Unity of Command > Discussões gerais > Detalhes do tópico
REDSHADOW 24/out/2012 às 15:43
so its kind of like "RISK"?
same question
Exibindo comentários 16 de 6
< >
faba 24/out/2012 às 21:16 
Nope, it's like Panzer General or Panzer Corps, but with complex supply rules and less unit details. Sometimes I feel that each scenario plays like a puzzle.
Última edição por faba; 24/out/2012 às 21:19
Nangleator 25/out/2012 às 7:32 
I think of it as being like Third Reich, on a slightly smaller scale. (No nationwide management.)
The New Romance 25/out/2012 às 14:27 
Risk is very, very different. This one is an accessible, but quite deep wargame (in the original sense of the word, not simply a game featuring war). Risk is about the most abstract, most mainstream example of a wargame, so they don't have much in common.
Última edição por The New Romance; 25/out/2012 às 14:30
RedSwirl 26/out/2012 às 21:59 
It's actually a little bit like Advance Wars in terms of the unit movement controls. More complex, but a similar basic framework.
Francis Bolduc 8/dez/2012 às 13:19 
I bought the game thinking it was going to be a simple game like Risk.

In fact, it is very complicated and it forces you to play according to a very narrow set of rules. Battles are large and you can't stack units to make them stronger. There is also a constant need to care about supply routes. You can't apply simple and bold strategies, you're forced to calculate. There is no luck. Also, there are sometimes extremely annoying turn limits.

It has more to do with chess than with Risk.
Última edição por Francis Bolduc; 8/dez/2012 às 13:58
riderin 24/dez/2012 às 19:56 
This game hard but awesome.
Exibindo comentários 16 de 6
< >
Por página: 15 30 50
Publicado em: 24/out/2012 às 15:43
Mensagens: 6