Dribbs Feb 11, 2013 @ 4:10am
Manpower, Casualties and Order of Battle
I think one thing this game is missing is a more detailed breakdown of unit strength in terms of manpower.
I don't just want to know if I have a division in the field, I want to know how many men are there and how many remain after each engagement.
Similarly it would add more authenticity if there were a statistical breakdown of casualties.
And it would be nice to see each sides Order of Battle with unit sizes/strength etc.
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Atermi Feb 11, 2013 @ 5:04am 
Yes, this game is totally schematic.
The super-detailed game with exact names, manpower, orders of every unit (from battalion to division), with preciese combat statistics, calculation of captives, routees etc. is there in a game named '1941-1945 War in the East'.
This is a supreme historical simulator in a form of the game.

It also has its vices, though.
First, it is so complicated that every turn takes hours to finish (moving 50 divisions of the whole Front (USSR) or Army Group (Axis) and watching resolves). It also has supplies system on whole another level, air support and combat, railroad support etc....
Second, there is a ridiculous loss ratio Wermacht/RA. When it is like 1:50 it's not even funny (historically it was 1:1.2).
Last edited by Atermi; Feb 11, 2013 @ 5:05am
Dribbs Feb 11, 2013 @ 3:43pm 
Yeah. I appreciate there has to be a degree of abstractism.
I just feel this game lacks detail.
I have Hearts of Iron III and that does a good job in this regard.
Atermi Feb 12, 2013 @ 12:43am 
Originally posted by Dribbs:
Yeah. I appreciate there has to be a degree of abstractism.
I just feel this game lacks detail.
I have Hearts of Iron III and that does a good job in this regard.

I told you the name. 1941-1945 War in the East.

Heart of Iron 3 balances between abstractism and simulation. Overall it is the most serious global strategy available. War in the East is the most advanced tactics game, but it really becomes frustrating in its realism.
Orboc Feb 12, 2013 @ 10:09am 
This game is lacking in many many ways.
woven Feb 14, 2013 @ 2:49pm 
Originally posted by Templaron:
This game is lacking in many many ways.

Yes. Lacking in so many ways that you didn't even give one example
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