Unity of Command

Unity of Command

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Major Problem Dec 14, 2012 @ 6:20pm
How long are the missions?
I played the demo and I liek the game but the missions were REALLY short. Like 6 turns or so... Are the missions in the game this short?
I woul love if you could play the whole war as one long mission.
How long are the missions? are there some that are 1hr or 1:30 hr long?
I dont want to buy the game if the missions are that short...
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Showing 1-15 of 21 comments
Comrade Ogilvy Dec 14, 2012 @ 7:11pm 
It all depends on you man. I spent an hour on like the 2nd lvl in red turn. Depends on how well you plan/execute.
Comrade Ogilvy Dec 14, 2012 @ 7:12pm 
Fantastic game btw. highly recomend it.
Major Problem Dec 14, 2012 @ 8:09pm 
I know, but can you compare it to the demo (if you have played it?)
Are the maps bigger? longer?
imperialus Dec 14, 2012 @ 8:31pm 
Yep, they're 'short'. Each turn represents 4 days. The average scenario represents 2-3 weeks.
Major Problem Dec 15, 2012 @ 9:33am 
Major Problem Dec 15, 2012 @ 11:46am 
Are there a lot of maps at least? i dont mind short maps if there are many
imperialus Dec 15, 2012 @ 2:18pm 
If you manage Brilliant Victories you're looking at about 16 scenarios.
noxrubbish Dec 15, 2012 @ 9:17pm 
Yo, Major Problem
noxrubbish Dec 15, 2012 @ 9:18pm 
This game packs a whole lot of content. The battle for stalingrad is an epic 24 turn slog
- this game is a no-brainer for WWII strategy buffs
Wolfe1759 Dec 16, 2012 @ 3:16pm 
Major Problem - if you are looking to play the whole of WW2 (European Theater) have a look at

Strategic Command 2
Commander Europe At War
Panzer Corps Wehrmacht

Though I would still highly reccomend UoC.
Last edited by Wolfe1759; Dec 16, 2012 @ 3:49pm
Major Problem Dec 16, 2012 @ 5:14pm 
I decided to get UoC. The missions are great but some (the third axis one) is really tough given the limit of turns. Any way this can be changed?
flying doggg0 Dec 23, 2012 @ 3:46pm 
On the games official forums its been stated by the devs that an easy mode will be addded soon... other than that you could probably add turns by editting the .txt files, but I would think that it would take away from the game.
trotskygrad Jan 3, 2013 @ 10:57am 
some missions are extremely long, some are short. Embrace the diversity, the shorter ones you can restart often and try all sorts of strategies, the longer one you're better off sticking with your plan and slogging through :)
Vaginus Jan 19, 2013 @ 3:02pm 
i wouldnt buy it, the demo was cool but this is just a time burner.
you cant save even between the battles, you cant turn it to easy - great game but its made to burn time and thats no fun.
Ash3n Feb 9, 2013 @ 4:14am 
Forced autosave is great and adds to the tense gameplay. Can you win in time? Can you beat the AI? I find this game elegant both rule and looks-wise. Asymmetric and well presented sides of conflict contribute to great 'authenticity' feeling.

Concerning the very lenght: trust me, it will take some time to formulate winning strategy and it gives a lot of satisfaction once decisive victory is achieved.
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Date Posted: Dec 14, 2012 @ 6:20pm
Posts: 21