BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien

BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien

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🐭 4. okt. 2013 kl. 4:34
Linux Performance Issues
I'm getting some small but constant graphics stuttering even at low settings. There's also a lack of controller support and I have to use joy2key so I can use my non-xbox controller, which makes the stuttering even worse. Runner 2 also randomly freezes a lot and I have to manually kill it and start over from my last autosave.

I love the Runner series, it's the only rhythm game I've ever cared about, but this isn't worth the hassle. So my two questions are:

1. Does anyone know how to improve performance or at least keep it from crashing all the time?
2. I'm sure this is a long shot but would anyone know how to get a standard usb pc controller to work with Runner 2 without joy2key?

Incoming rant:
I hate to say it but it's stupid to assume every pc gamer has an xbox360 controller. I mean, come on guys, 10 years ago new pc games had all kinds of controller support. Even Runner 1 had some controller support, it wasn't great but it was there. M$ is insisting all games become dependent on them in some way, shape or form and game devs are going along with it. Why?? M$ will never love you the way we do! And don't say it's because it's easier. I would have to assume with how far games have come over the last few decades, adding controller support should be easier now than ever before.
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Viser 1-15 af 31 kommentarer
himmatsj 4. okt. 2013 kl. 6:50 
Turn off Depth of Field. Makes the game look nicer and smoother.

Game works ok with no controller. You mean, PS2/USB controllers don't work with the game? That's sad.

Also, hgow is this actually a rhythm game? isn't it a bit overstated?
🐭 4. okt. 2013 kl. 8:08 
Oprindeligt skrevet af himmatsj:
Turn off Depth of Field. Makes the game look nicer and smoother.

Game works ok with no controller. You mean, PS2/USB controllers don't work with the game? That's sad.

Also, hgow is this actually a rhythm game? isn't it a bit overstated?

Thanks that helped some but it still crashes and gets choppier and choppier the longer the game is running.

And yeah I guess it's more of a timing game but there are similarities between them.
Vindane 6. okt. 2013 kl. 7:12 
I too am experiencing performance issues on Linux. What a bummer too! This is one of my favorite games on my Wii U. I use a Logitech F-710 gamepad. For me, it currently is just way too choppy to play in Linux.

I really hope this gets sorted out.
ryuanlu [UNUSED] 6. okt. 2013 kl. 18:53 
I run this game with a GTX460 card at full speed, but it still freezes randomly.
flesk 10. jan. 2014 kl. 15:37 
I'm playing with a GT 630M card and the game freezes randomly for me as well.
BlaXpirit 13. jan. 2014 kl. 8:45 
I had to play at a lower resolution, windowed, to make it bearable...
stan 14. jan. 2014 kl. 14:44 
I tried the game on Intel HD Graphics (1st gen) and now on a GTX 660 with the nvidia blob, and the game stutters exactly as much on both. I bought the 660 to play Metro: Last Light; it should be enough for BTR2 ;). There’s indeed something wrong…

PS: no crash or real freeze for me though.
Sidst redigeret af stan; 14. jan. 2014 kl. 14:52
🐭 14. jan. 2014 kl. 18:28 
Oprindeligt skrevet af stan:
I tried the game on Intel HD Graphics (1st gen) and now on a GTX 660 with the nvidia blob, and the game stutters exactly as much on both. I bought the 660 to play Metro: Last Light; it should be enough for BTR2 ;). There’s indeed something wrong…

PS: no crash or real freeze for me though.

Well there you have it. The game runs identically on both a GTX 660 and an Intel chipset. Devs can we now have an explanation or excuse or anything?
[MSFT] Jeff Kaplan 14. jan. 2014 kl. 18:42 
I just bumped an identical thread to this, but yes this seems like a real issue with the Linux version of this game.
a.fettouhi 17. jan. 2014 kl. 1:14 
Game freezes here as welkl om Arch Linux 64 bit with KDE 4.12.1 and a Nvidia GTX 580 using the latest driver as of this writing.
Frank 19. jan. 2014 kl. 7:53 
Regarding the stuttering: At least in my case the default ondemand CPU governor is related to the problem. The stuttering mostly disappears when I switch to the performance governor, which does not even try to save energy:
sudo cpupower frequency-set -g performance
Possibly you first have to install the right package for your distribution before the cpupower program is available to you.
Anyway, hope this helps.
bill is ill 19. jan. 2014 kl. 11:44 
Oprindeligt skrevet af Vindane:
I too am experiencing performance issues on Linux. What a bummer too! This is one of my favorite games on my Wii U. I use a Logitech F-710 gamepad. For me, it currently is just way too choppy to play in Linux.

I really hope this gets sorted out.

What's a wii u :3?
🐭 19. jan. 2014 kl. 16:03 
Oprindeligt skrevet af onety-three:
Regarding the stuttering: At least in my case the default ondemand CPU governor is related to the problem. The stuttering mostly disappears when I switch to the performance governor, which does not even try to save energy:
sudo cpupower frequency-set -g performance
Possibly you first have to install the right package for your distribution before the cpupower program is available to you.
Anyway, hope this helps.

Using the CPU Frequency Scaling Monitor for Gnome/MATE panel to adjust it to performance, I did see some improvements. It does play better but it still gets really choppy the longer you play and it still locked up. It's helpful but I think there's another missing piece of the puzzle.

Oprindeligt skrevet af Miss Futa:
Oprindeligt skrevet af Vindane:
I too am experiencing performance issues on Linux. What a bummer too! This is one of my favorite games on my Wii U. I use a Logitech F-710 gamepad. For me, it currently is just way too choppy to play in Linux.

I really hope this gets sorted out.

What's a wii u :3?

I can't tell if you're joking or not but here's the wiki article.
http://en.wikipedia.org/wiki/Wii_U
DomeBo57 20. jan. 2014 kl. 9:19 
My experience:

Windows - AMD Catalyst: perfect
Linux (Ubuntu 13.10) - AMD Catalyst: lagfest, unplayable even without Vsync

then I updated to Linux 3.12 due to the ondemand scheduler performance fix.

It is flying now. ♥♥♥♥♥♥♥♥♥...
Skully 29. jan. 2014 kl. 2:04 
Runs smooth as silk with vsync for me on Fedora 20 64bit. But does freeze up and need to be killed sometimes.
i7 4770k cpu
Nvidia 660ti 2gb
16gb ram
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