Публикувани: 15 ноември
Basically you have this game with a pretty intruiging story and a very cool atmosphere. Sounds like it has a lot of potential right?
But let's talk about the controls. There's idiotic things like not letting you escape out of your inventory by hitting escape. You have to hit "I" again. And then there's the inventory itself. It's very awkward where you have to scroll through a bunch of stuff you have. The interface could use a lot of work.
And now let's talk about "pixel hunting". You know what's frustrating? Going into a dark room with a bunch of items scattered about the room. The thing you want isn't an more noticeable and hidden a certain area and it looks just like all the other stuff you can't click on. So the only way to find it is to move your mouse over every possible item on the screen. Ugh.
And now let's talk about the worst part of the game. The puzzles. Some make sense, many do not. Knife lodged in the table. I have a shovel to smack it out. I have an axe to chop it out. I have a woodworking tool to get it out. What do I need? I use a tree branch to get it out. Yes, that makes sense, right? The whole game is full of puzzles that barely make sense. The puzzles are some of the worst puzzles I've had to deal with. Good puzzle games, when you figure them out, you go "AHHHHH! That makes sense!" Anna, you can actually play with a walk through and be like "uhhhh, ok, I don't get it but sure whatever." That's what made the Lucas Arts games so much fun. You might have NO idea how to pass a certain part of the game but if someone tells you the answer you think "Oh my god, that makes sense!" I remember in Monkey Island where I couldn't figure out what to trade the head hunter. So I offered him everything in my inventory until it worked. And when the item that worked was offered I had to laugh because it made sense. Anna, I'll admit I used a Walkthrough heavily and many of the puzzles were like "uhhhh whatever."
So basically, do not recommend this game in the form it is in now. Now, if the went through and fixed a bunch of things and redid a lot of the puzzles, I think this could be a very good game. It's just fairly minor things that need fixing, but a lot of things. Like the puzzle changes don't have to be completely changed, but there needs to be a lot of changes done to make the puzzles make sense OR you have to make multiple solutions to the puzzles OR have more dialogue to explain the situation to guide you to the more correct solution.