Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción
You don't need Demon War for coop. The normal Din's curse already has internet/LAN coop.
However people with the DLC can only play with those with the DLC. And those without can only play with those without. (The server list won't list games that are incompatible).
Basically, you go from town to town to clear the dungeons below them. And certain events occur, and no two towns are experienced the same. (Also, you can customize the randomizations to your liking).
The best stories you get are based on the events that occur in town.
Some of the "stories" or events I've experienced (spoilers???):
1) A certain town has a traitor who set a curse in town. Because he was in debt. And he caused fights until he was found out to be the culprit and was banished. We had to hunt him down, as well as find the cure.
2) A certain town has a dungeon full of bosses that are constantly at war with each other. One of them would try to overthrow the other. Some factions would be at war with each other. Some might cooperate to invade the town.
3) A dungeon has a certain boss that keeps causing uprisings of factions, and the town is being attacked more often, delaying progress in hunting him down. At times he creates machines which hinders dungeon crawling progress.
4) A critical food shipment gets lost. In the middle of the peak of invasion. Food prices are very very very expensive.
5) An evil altar in the dungeon is inspiring monsters to build machines over and over again. Destroy one and they build another one soon after. Managed to find it hidden in a secret room.
Lots more.
Of course, there's the main story of obtaining your freedom, the result is that it allows you to play harder levels and so on.
Events occur that tell a story and it doesn't ever feel like a grind or repetition you experience once you've played through the game like some other hack and slash RPGs out there.
that is one headache event that occur. when u are in a situation where u are surrounded with dangerous mobs and u wish to tele to town through a gate like portal. suddenly u cant. because some monsters has block certain lvl preventing yr access back to town.
This game is awesome. the dungeons are well design and traps are everywhere. becareful because traps are not just one, they chain link and before u know it, u are dead.
To me demon war is a must. i have played din's curse original since steam launch and i thought it was already very appreciated. Heard about demon war expansion and bought it the minute its out. It makes the game world more interactive. before, npc has no much of things involve. with demon war, they play a very important role for yr town defence and equiping them is fun.
demon war has 100 waves of town invasion
hi
very nice summury of this game, and lots more that you will discover by yourself ,)
despite i've bought tf2 and bl2, i really like this game and i continue to play it