Verfasst: 4. März
I'm recommending "Rise of the Triad" even though, personally, I find it borderline. That's really a reflection of my tastes more than anything about the game. ROTT is more of a hard-core shooter than I'd prefer, and there's a bit too much platforming in it for me. But, looking at the what the game advertises itself to be, it does its job well. For the most part, the game mechanics (even the platforming) work just fine and the graphics are great. And, considering it took me a bit over 42 hours to finish the game on Normal (Medium) difficulty with each level 100% complete, I can't complain about the dollars-to-hours ratio: the game is well worth the money.
There are some issues with the game, though. First, even moving away from my preferences, there's still too much platforming in it simply because it's classified as an old-style First-Person Shooter. Most people buying such a game are not going to be the same people interested in a platformer. So, there's a bit of audience alienation. Still, most of the platforming is fine: some jumps, some bounces, etc.. However, there are some levels that just have too much platforming (most of episode two comes to mind and one of the secret levels is entirely hard-core jumping). Even worse, in several cases, there were jumps I could not do without making changes to one of the ini files. Looking at the comments in the discussion area, though, I seem to be the only one suffering from that. So, it might be something with my system.
Second, there's only one QuickSave spot. All the rest of the saves are actually checkpoints (three or four per level). Along with the normal problem with checkpoint systems, there's also the issue that when you hit a checkpoint, you're barred from going back to previous areas (a door will close, or you'll have dropped down to an area you can't jump out of). And, even worse, there are a few areas where choosing to do things differently than expected will prevent you from getting everything in a area.
Third, QuickSaving, itself, will sometimes cause things to not work correctly. So, you'll reach the end of a level where you've been QuickSaving for safety, and find that even though you've done everything the game's given you, you're still short a coin or a kill or a secret area. So, back you go to redo the whole level.
And, finally, the secret areas need to be more findable. My methodology was to play every level without help first, and looked for all the secrets. I NEVER succeeded in completing a level 100% on my own (and I'm SLOW -- I've seen comments that one full playthrough should take 15-20 hours (and there's an Achievement for doing it in less than 4 hours): I took 42 hours). I absolutely HAD to watch YouTube videos to find everything. There really needs to be more hinting to make these findable.
Even so, the game is fun enough and long enough to be worth the buy.