Gilrim Oct 12, 2012 @ 7:52am
♥♥♥♥ that prison level.
Seriously. Who the hell had the idea to let me fight 3 waves of goblins and then 3 orc berserkers without weapon or armor. At least give me my gear so I have a chance. Like this it's just oerma-resurrecting and hoping I get a hit or two, because if I try to heal, I have to stand still and BAM free hits for them and another dead arkail or styx. ♥♥♥♥ this level.
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♫TGC> The Great Cornholio! Nov 30, 2012 @ 8:52am 
yeh.
There`s a little trick to it tho. Keep Arkail in defense, and let him attract attention. Then let Styxx kill off the 'zerks one by one.
If Arkail is about to go down, just move away in ranged, run a circle, revive Ark when he`s down, and rinse repeat.
You could even throw a potion or a goblin when he gets up, for a small breather in the fight.

:/ not the best tactic tho... but it`s one that worked.
Either way, concentrate attacks on 1 zerk attatime. They have to go down as quickly as possible, for obvious reasons.
Gilrim Nov 30, 2012 @ 9:13am 
already tried that, maybe im just too clumsy. but thanks for your advice
Cristari Nov 30, 2012 @ 4:33pm 
LOL this is as far as I got with this game before deleting it off my HD.

Hated the controls from the outset and when it got to this fight i lost all intrest in this crappy horrible game, Why Crap and horrible well simply it's because of those controls if it wasn't fo rthose controls I'd be saying somehting compleatly different there.

Oh and wow people are still buying/playing this rubbish!
♫TGC> The Great Cornholio! Dec 3, 2012 @ 2:37pm 
hmz, I guess I should add to the basic tactic of picking them off one by one, use alot of stun attacks as well, and destabilizing attacks.

Stunned opponents don`t do much harm. And destabilized opponents are easier to hit.
:/ for stun attacks you`d need to level up the skills right tho...

I think I had my share of fun with poison daggers as well. But the fight still dragged out a bit longer than I wanted despite of it.
ladies love cool Brodie Dec 30, 2012 @ 2:47am 
Playing on extreme difficulty.. can't beat this level.. LEEEENGGGAAAAAHHHHHHHH
vytarrus Jan 1, 2013 @ 11:13am 
Just standing in defensive stance didn't work for me - I used taunting and running from 'zerkers with Styxx doing buffed ranged autoattacks.
FaolanHart Jan 1, 2013 @ 8:53pm 
Honestly the only part I got frustrated with was the end boss since if you die you have to win the first fight again & then watch the mostly unstoppable cutscene again before fighting the boss. EVERY TIME YOU DIE. But I found out that it was spam to win. All you need to do to win is use Arkail's mob attract battle cry too keep them off Styx then spam his stun punch in defence. Using Styx's poison blade to keep DPS up on the main boss is also recommend.
In my experience pretty much every fight could be stun to win.

The biggest annoyance with the game for me was when you got stuck in endless revives, one character going down as they revive the other with only 10% life again & again over & over. It happened quite a bit & could really drag out battles.
JesusChrist Jan 21, 2013 @ 3:09pm 
Im nearing the end of Ch1 is it possible to level or grind at certain spots like rentering an area to respawn mobs so you can level?
vacri Mar 2, 2013 @ 2:08am 
Originally posted by Cristari:
LOL this is as far as I got with this game before deleting it off my HD.

Hated the controls from the outset and when it got to this fight i lost all intrest in this crappy horrible game, Why Crap and horrible well simply it's because of those controls if it wasn't fo rthose controls I'd be saying somehting compleatly different there.

Oh and wow people are still buying/playing this rubbish!

heh, I just got to this point, was tired of the 'revive, maybe one hit, revive' fight, and quit out and came here to see what people thought.

The art in the game is excellent, though it suffers a little from 'gritty means it must be dark!'. The plot is acceptable, but nothing special, though it's nice playing an orc. The gameplay... needs to be thrown out and replaced. The level design comes from Ye Olde Ruler school of linear mappage. The combat doesn't seem to be particularly tactical, yet there's heaps of micro in it. I've spent the entire game thinking 'oh, it'll get good soon, perhaps'.

So the gameplay is run forward a few yards, have a tedious fight or cutscene, run forward a few yards. Make sure you explore the mostly-empty tiny branches because you can loot things - it's just that those things are rare and the highlight on them isn't particularly visible.

The graphics engine is solid, I like the slow mo, no crashes, but the rest of the gameplay needs to be replaced.
Basser Mar 8, 2013 @ 1:47pm 
I don't really like reviving old posts, but if there's one thing I noticed playing the game is that there's basically one way to use your characters right, and if you fail at it you might as well stop playing because you won't be able to beat anything. I played the game on medium as I do most games and beat it in a breeze.

Also, in the prison level the give you a stick, and with well placed atributes and skill you might succeed. I was actually really easy.
Zilenan91 Jun 14, 2013 @ 12:43pm 
Originally posted by Basser:
I don't really like reviving old posts, but if there's one thing I noticed playing the game is that there's basically one way to use your characters right, and if you fail at it you might as well stop playing because you won't be able to beat anything. I played the game on medium as I do most games and beat it in a breeze.

Also, in the prison level the give you a stick, and with well placed atributes and skill you might succeed. I was actually really easy.

I died once that level, (From an enraged Arkail urghh) but with a Styx that had a nearly fully perked out Ranged system and stun bombs with an AOE stun effect I murdered those guys fast.
Last edited by Zilenan91; Jun 14, 2013 @ 12:44pm
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