☆ Devil Waffle ☆ Sep 5, 2013 @ 5:52pm
Seriously I CANT EVEN BEAT THE FIRST 3 GUYS!!
Am i doing something wrong or is this game just ♥♥♥♥. I cant defend against the three guys afer your quick training lesson. What am i doing wrong ? I cant move and attack and that leaves my guy open to take all these hits from theseguys who are twice as small as my orc wtf man someone help ?
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mino2187 Sep 5, 2013 @ 10:29pm 
lol twice as small... thanks for the midnight laugh =D
Krynin Sep 6, 2013 @ 1:01am 
What difficulty are you playing on? They almost killed me but it is possible to beat them. Are you using your defensive stance? Try stunning them into submission before unleashing some heavy blows.
Gabe Newell Sep 6, 2013 @ 5:27am 
Use your skills and get Styx away from melee range. And use your stealth to pick off some guys first.
Venth Sep 6, 2013 @ 6:38pm 
I'm experiencing a disturbing difficulty curb myself. After starting on Medium and getting past about three fights, I got absolutely handled in the fourth, so I dropped the difficulty to Easy. Now I only have to reload *everyother* fight.

Seriously, did we miss some huge thing about how this horrible combat system works? Why is there basically no healing? Why does Defensive Stance seem counter-productive?
Krynin Sep 6, 2013 @ 9:17pm 
The combat system is fine, in my opinion. Defensive stance I did not find useful until more skill points were invested in the defense circle; there are some heals but they are not that great. Try to assassinate as many people as possible before fights.

Try out various things. I'm very used to these types of systems but I had to experiment quite a bit to find the methods that worked for me. Stuns are very useful. So is Pierce Armor.
☆ Devil Waffle ☆ Sep 7, 2013 @ 12:57pm 
I realized that when I had played the game I was like hell yeah lets play this ♥♥♥♥ on hard cause I was excited. Well turns out I remembered after hours of trying and started a game on normal and it was completly different. Seems you can play through the game with the same character with weapons and upgrades after you beat it.
Chir Sep 10, 2013 @ 5:01pm 
I think the combat system is fantastic. I just wish there would have been a tutorial to get you into the style. I didn't know much about the game when I purchased it, so I went in smashing buttons to attack, and it just isn't that kind of a game. You have to actually plan out your attacks.

I'm hooked; can't get enough of this game. I wish I would have purchased it sooner!
Axelrand Sep 11, 2013 @ 1:06pm 
I admire some of youz guys tenacity! I'm doing easy, thank gods, coz the combat system sucks compared to any other game! It would be good to have a tutorial. I checked the guides, nothing doing. When I'm in a big fight, it keeps writing 'evade' but you can't even move your character!?! Then the big nasty fearsome bloodjaw goes down like a ♥♥♥♥♥ and you can't even heal him coz you need level 5 or something, and you're only on level 2!!! Oh, and I tried the get behind them in stealth and assassinate some, but no, I got in range, clicked the mouse button, nothing happens. Except soon they all turn on you, you can't move, and you die real quick! So, any of you who've worked this weird system out must have more time than me. Whoever designed this is one weird dude!
[SSL]Siatu Dec 8, 2013 @ 8:08am 
Originally posted by Chir:
I think the combat system is fantastic. I just wish there would have been a tutorial to get you into the style.

The first fight *is* a tutorial! Did you not listen as the other orc explains the strategy you should use to beat it?

Originally posted by Axelrand:
I admire some of youz guys tenacity! I'm doing easy, thank gods, coz the combat system sucks compared to any other game!

I'm afraid you're going to have to use all the abilities as needed and change from defensive through to offensive as needed. This game is not one that you can beat by just using the same tactic over and over.

To perhaps clarify something for whoever might read this, this is not a reflex to win game. It's a thinking, planning, strategy and tactics game. You need to be flexible in your style. And no, if you have an ability queued you can't move until your queue is empty, but don't worry, this is not a game where you're supposed to dodge attacks by having faster IRL reflexes and build up more hearts to be tankier. Instead this game is one where you manage stat choices and gear picks to finese your avoidance and mitigation.

Above all *think* and *plan* don't react or combo. After all, that's why there's a 'freeze' feature.
Painkiller Feb 10 @ 2:34pm 
personnaly i tried recently and gived up completly, the strategy is just a pure nightmare, i love tactics and planning in general but here, i just can't , and if it's to play on easy i'd rather give up, i will learn nothing and same on hard.The slow-mo/planning time is just way too short and i am systematically surrounded whatever i try, then i get chain stun and die miserably, too bad the story looked immersive, well it will be one of those game you always wanted to finish but couldn't beat no matter who hard you try
Still if they do another OaM 2 i still will be looking for it
tobalaz Feb 11 @ 11:25pm 
I saw this and thought, good graphics, excellent music, I'l buy!
Bought it and thought, dear god the combat mechanics are terrible.
Maybe they're not and its just me.
Maybe I was expecting Skyrim from an Orc's point of view, or Two Worlds, or Kingdoms of Amular: Reckoning or even something like The Witcher. Any way its just not for me.
Sorry, did I mention how great the music was? Thats a positive. I wish there were more games with this quality of music to them that played more like the games I listed above.
jtaylo62 Apr 8 @ 9:14pm 
Originally posted by tobalaz:
I saw this and thought, good graphics, excellent music, I'l buy!
Bought it and thought, dear god the combat mechanics are terrible.
Maybe they're not and its just me.
Maybe I was expecting Skyrim from an Orc's point of view, or Two Worlds, or Kingdoms of Amular: Reckoning or even something like The Witcher. Any way its just not for me.
Sorry, did I mention how great the music was? Thats a positive. I wish there were more games with this quality of music to them that played more like the games I listed above.

The buget is why the combat sucks. It's a cheep system pulled from KOTOR and throughn in at the last minete.


Originally posted by SSLSiatu:
Originally posted by Chir:
I think the combat system is fantastic. I just wish there would have been a tutorial to get you into the style.

The first fight *is* a tutorial! Did you not listen as the other orc explains the strategy you should use to beat it?

Originally posted by Axelrand:
I admire some of youz guys tenacity! I'm doing easy, thank gods, coz the combat system sucks compared to any other game!

I'm afraid you're going to have to use all the abilities as needed and change from defensive through to offensive as needed. This game is not one that you can beat by just using the same tactic over and over.

The first tutorial is not enouph to get you into the style as it dose not let you use any other stance!

There is a strategy that will get you through any fight. It's lame, and boring though. First send in the Orc spaming heavy attacks forcing him to rage. Play the Goblin "run and gun" game with the others using its abilities to try and support the Orc. (run until you are well away from everything use one ability...and repeat) Slow combat to redirect your tank when the rage ends( the Orc will be useless for a couple of seconds after raging), if the orc dies use the special ability Raise Ally I think it's available form the beginning, and grind it out.
Aegix Drakan Apr 24 @ 7:29am 
Combat system is fine. It's just horribly explained.

It took me a good hour to understand how important Defensive Stance is.

Being able to deflect attacks is way more when you're surrounded (most of the time) than more attack power.

Plus, the whole +50% dodge and -40% parry thing, as well as destabilizing and stuff, isn't explained at all and I had to figure it out all by myself, which made things SO much easier.

I'm about to go under the wall, and I've developed a half-decent strategy:
Send Styx in to assassinate (make sure you get the upgrade that allows him to get close to enemies without being spotted) as many enemies as possible. When it looks like I can't take out any more without being caught, either
a) have Ark charge in and get enemy attention with a heavy attack and Taunt while Styx activates Sniper and starts shooting his stronger "interrupt" ranged attack.
b) sneak back to Ark and start the fight with Goblin throw, which not only does phenomenal damage, but also stuns.

When in a drawn out fight, my plan is usually the following:
Have Ark stay in Defensive mode most of the time, taunting to keep enemies away from Styx while he uses the stronger ranged attack to pester and damage the lighter armored guys. When he's out of concentration, I have him run interference for a bit. Using the Armor piercing melee stab to soften enemies up for Ark to massacre (helps a lot for those shield users), kicking enemies with the "destabilizing" move to allow Ark to bust out a quick Heavy Strike before returning to defensive mode, etc. Depending on the situation, I then either return to ranged mode for guaranteed interruptions via the strong ranged attack, or I use the armor pierce -> spinny daggers combo to wear down enemies, or kill them.

Meanwhile, I also queue up attacks for Ark whenever I bring up the skills menu. Mostly spamming his normal defensive strike and Taunt, but also throwing in a stun or two, and the occaisional Feint or heavy attack to finish off enemies, or to heavily punish enemies destabilized by Styx.

As far as healing goes, once I got the "pick me up" move for Ark, I use it when he's about at 3/4 HP to help counteract the damage he's taking (which, since he's in defensive mode, is a lot less.

The combat system is pretty damn deep...They just refuse to teach you what you need to know in order to use it. It's a bit upsetting.
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