Posted: December 16
So, I heard a lot of stories about this game and they weren't good ones. "It's not Resident Evil anymore" they said. "Resident Evil 4 is better than this" they said. "Every Resident Evil after the 4th iteration is bad" they said. And what can I say? They're not right. It's as simple as that.
As harsh as this truth may be, Resident Evil has shifted its focus from classic survival horror to a more action oriented gameplay experience. But this already happened after Resident Evil 3: Nemesis. The fixed camera angles are missing in favor of a 3rd person perspective, the classic zombies from the first three games are no more and the story of the Umbrella corporation ended long before the setting of Resident Evil 4. So it shouldn't come as a surprise that Resident Evil 5, just like it's predecessor, is more action oriented than the classic Resident Evil titles.
In fact, a lot of people liked Resident Evil 4, but the fifth iteration wasn't all that well received. And I am asking myself: why is that? To me, Resident Evil 5 has numerous changes that made it better than it's predecessor. The controls on PC are marvelous compared to Resident Evil 4, the graphics are more advanced, some animations are nicer, the mercenaries mode is better and it features some new enemies. But I also have to say that Resident Evil 5 plays a lot like Resident Evil 4.
A lot of the animations are recycled or reused, especially those for the Majini (which are basically reskinned Ganados from Resident Evil 4), it is still not possible to move whilst shooting and it just feels like Resident Evil 4, the only real change being the setting in Africa (so you're fighting against black Ganados, kind of) and the partner-mechanic, allowing for co-op or a single player mode with benefits (or annoyances). Well, the UI's different, too. Especially the inventory. It's gotten pretty small actually, compared to the Resident Evil 4 inventory when maxed out. You got nine inventory slots in total which means that you can only afford to take 3 weapons with you at most, I recommend carrying 2 weapons for each character so that you can still fit in first aid spray/herbs and grenades - or a bullet proof vest.
Also, the merchant from Resident Evil 4 is gone, that iconic figure. You will be missed. Aside from that, the health bar system is different, too. Instead of featuring a segmented bar which can be increased by consuming yellow herbs in combination with green herbs and red herbs, you have a full bar with a set amount of health - rendering the yellow herb obsolete in the process, which is why it was removed.
But aside from all this... Resident Evil 5 plays like Resident Evil 4 - just a little bit more simplified and with better looks. The puzzles, the combat, movement, boss battles and most of the animations are still the same. And what can I say? I liked Resident Evil 4 for what it was. The PC port was a horrible mess but I liked it nontheless. And so, Resident Evil 5 is also a game I would call a "nice game". Not outstandingly great by any means. It's a 3rd person action shooting game in the Resident Evil universe.
Fans of the original games won't like Resident Evil 5 nor will they like Resident Evil 4 all that much. But if you don't give a damn about the "true Resident Evil experience" and just want to play a nice 3rd person shooter with mutants and zombies in it, featuring some of your favourite characters from the Resident Evil universe and a bit of interesting lore, I recommend this game to you. Is it worth the price? Maybe, maybe not. But if it's on sale, you should get it. Definitely.