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Zhuinden Aug 13, 2013 @ 9:26am
Fun fact: Barriers disappear if you're too far away.
I've just seen it with my eyes, it was funny.

I'll just use a door instead.
Last edited by Zhuinden; Aug 13, 2013 @ 10:03am
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Zhuinden Aug 13, 2013 @ 9:28am 
And I managed to warp myself in dark space by placing green portals on top of closed permagates, and jumping in them when they were open. xD

http://cloud-2.steampowered.com/ugc/882990513288325608/7B4792EDFAF372BF1138BA84E98D35621595E0E8/

http://cloud-4.steampowered.com/ugc/882990513288332071/D9C15E9C5D9B7999731F43B065C50A4C27CE801A/
Last edited by Zhuinden; Aug 13, 2013 @ 9:40am
Zhuinden Aug 13, 2013 @ 9:32am 
I am now tempted to use this in an actual map and hope people figure it out.

...or maybe I should just fix my layout and not make this possible. Who knows.
Last edited by Zhuinden; Aug 13, 2013 @ 9:32am
Zhuinden Aug 13, 2013 @ 10:03am 
Eh. But for this map I've started making I'm definitely going to need the update to not have the permagates close on you if you're too far away.
Derp Sauce Aug 29, 2013 @ 9:10am 
just put metal behind it
the story did it
SmudgedCat  [developer] Aug 29, 2013 @ 10:22am 
They should be kept active much further away from the player now. I'd still recommend putting metal where they are going to appear though.
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