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Gateways > General Discussions > Topic Details
SmudgedCat  [developer] Apr 28, 2013 @ 7:50am
Gateways editor
I'm happy to announce that an editor for Gateways will soon be available, letting you construct your own levels and share them with other players:
Last edited by SmudgedCat; Apr 28, 2013 @ 7:50am
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Showing 1-15 of 78 comments
K4 Apr 28, 2013 @ 9:06am 
Ill probably just wait some months and then download the most played/better reviewed user custom maps. Right now I just want to finish the game!
I can barely wait :D
Last edited by Zhuinden (人^▽')~; May 7, 2013 @ 1:34pm
allanschnorr May 20, 2013 @ 3:05pm 
Great news!
Tutajkk Jul 1, 2013 @ 4:17pm 
Did todays update add the ability to play custom levels? Just because now I see the load button in the menu, but I'm not 100%, if that wasn't there before. And I can't really find the editor itself on the site either.
nicoper Jul 2, 2013 @ 5:26am 
Is this what the update I just got included? Just curious about what it added ;)
SmudgedCat  [developer] Jul 2, 2013 @ 5:35am 
Yes, the new update added the ability to load custom levels. Read more about it and download the beta version of the editor here:
Lezz Jul 2, 2013 @ 7:54am 
is this editor going to have Steam workshop support?
SmudgedCat  [developer] Jul 2, 2013 @ 8:04am 
I'd like it to get Steam workshop support in there but I'm looking into the technical details at the moment.

Second impression: the moving platforms are really confusing, I'm not entirely sure how to use them properly.

SmudgedCat  [developer] Jul 2, 2013 @ 1:23pm 
Noted! It is a beta so things are subject to change. Maybe I need to explain more in the dialog for the platforms. There's a section in the help about the platforms that hopefully makes it more clear.
It does, although the "time offset" is a still bit of a mystery to me. I mean, I know what its purpose is, I just don't really know how to use it.

If there is one oddity I've found, is it normal that the golden orb disappears after you've completed a level? I mean, first it was there, you complete the map, and now it's not there anymore? That would mean that you can't finish the level a second time.

EDIT: I guess that's what the "delete save file" is for on Backspace.
Last edited by Zhuinden (人^▽')~; Jul 3, 2013 @ 12:30pm
One thing I truly can't figure out, is which wall is the one where you cannot put portals on.
SmudgedCat  [developer] Jul 3, 2013 @ 2:56pm 
You need to place the metal wall texture. It's a long thin one just below the similar looking concrete texture. They're both near the top of the texture select screen to the right of the main wall texture.
Ohhh I see it now, thanks! :)

I've made a few puzzles already (and made a thread for it), this is tons of fun :D
Last edited by Zhuinden (人^▽')~; Jul 4, 2013 @ 10:38am
FutureShock9 Jul 4, 2013 @ 12:50am 
I updated the game so I could try the editor, but now I'm getting the error about not having a good enough graphics card for XNA, even though my card worked fine when I bought the game in September. Looking at the changelog, it seems you've added some more complex lighting/graphical stuff in the same update that allows user levels, which might be the reason I can't run it anymore. Assuming these 2 features are unrelated, is it possible to allow custom levels without requiring higher graphics standards?
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Gateways > General Discussions > Topic Details