Jagged Alliance 2 - Wildfire

Jagged Alliance 2 - Wildfire

Jagged Alliance is just an amazing game.
Jagged Alliance is such a fantastic game.

Basically, you're hiring individual mercenaries to take over an island country. Each mercenary has his own voice, identity and friends. They interact with each other when a personal friend does something like "That's my buddy Bull! What a guy!" Stuff like that. Some have guys who they don't care for also, and they let you know it.

You really get attached to certain mercs because of thier individuality and voices. The Jagged Alliance series goes waaay back to, so there is a rich history of the mercenaries.

Also, the people who live in the island have long dialog trees, each voiced beautifuly.

I keep going on and on about the voices, but really, this is a very unique concept in computer games. They also made the Wizardry series.

The combat itself is butter. Turn based with a burst/aimed shot system. You can ambush a guy if you have good stats for it, a good angle, etc. When one of your own mercs die, his buddies start freaking out or remembering the 'good times' they used to have, etc.

The best thing I think, is that the way the island is set up, you won't be shooting bazookas and AKs and AUG Styer rifles right off the bat. It's a slow build up, starting with handguns and the occassional shotgun. So when you DO get the assault rifle, you're really jazzed about it.

Oh yeah, and there's an alternate 'alien' edition included so you can deal with that too.


This is one of those games, that for me, was a defining moment in PC gaming history. There's a website (bearpit) that's a huge backer for this game over the years, and they have mods and discussions going way back to the beginning.


Now, I've only played the Wildfire version a bit, and not the Steam version. But I hope this long drawn out explination helps to convince you that a game on sale for a $1.50 can and will change your life forever. Or at least your weekend.
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Showing 1-8 of 8 comments
BananaJane Apr 13, 2014 @ 9:55am 
Sirtech canada only really made the jagged alliance 2 games and wizardry 8, it's not the same company as the other sirtech
raixel May 8, 2014 @ 12:15am 
I miss Sirtech. I played Wizardry since the Apple 2E days...

<digression>
But many of the really good game companies no longer exist or got swallowed up by the *one* old company that turned into a ravening money grubber known for hostile takeovers.
*cough* EA *cough*
And doing things like having a suit come into the dev meeting of a game sent to launch in 4 months and go "(nasal voice) our market data says pet sims are popular among 8-12 year old girls, and we really dont have enough market share in that age range so we want you to include a pet sim component to make the game appeal to a wider audience".

Dev: "What?! Our game is in a closed beta and we're just ironing out the last of the bugs. We're launcing in a few months, and besides, its a gory sci-fi FPS with RPG elements. We cant just go..." Suit: "Look, do you want this game to ever be published? I dont care how you get it done just get it done. And take out some of that gore and horror stuff. 12 year old girls are going to be playing this.

I'm exaggerating a little of course, but Ive heard by people in the industry they do pull similar stuff based on what a bunch of suits want without regard for the devs or gaming community actually wants. Its why a lot of their initial releases are so buggy, forcing changes until the 11th hour and threatening funding if anyone complains...


I can think of quite a few great game companies that went down due to various reasons, Broderbund, Sirtech, Black Isle, Interplay, SSI (one of my all time favs), Origin (maybe they still exist but I think EA ate them too), Maxis. When EA bought Bioware, I almost cried.

</digression>

This game is SO awesome, I have no idea why I never grabbed it back in the day. Ive seen it around, I just assumed it was just a war game, like a tactical RTS or tactical 3rd person or something. I dont know what I thought it was really, I just remember seeing it around and never even looking at it cuz I thought it was kind of like C&C or modern military. Or I got it confused with Just Cause, not sure.

I wish I had known it has an RPG component. I love tactical RPGs like Fallout 2. This is going up very quickly on my "favorite tactical RPG list".

Is there any others besides these two? Are they any good? I cant imagine a game this good not spawning more, theres been plenty of crap games that spawned a million sequels.
00th_Thundersnow May 9, 2014 @ 3:06pm 
Yeah they (Sirtech) made the Wizardry series.

Some of the voice actors in the Jagged Alliance series came from Wizardy.

As far as "Like Jagged Alliance 2" games go...Jagged Alliance 1, the original, is really fun too. After playing Jagged Alliance 2, it might have ruined you for the shabbier graphics in Jagged Alliance 1, but that game is also a lot of fun! And different mercs.

Jagged Alliance:Deadly Games was more of a multiplayer mission game. Same graphics as JA1.


I wish someone would do a remake of JA1 with a graphic update and add some of the features from JA2.

But I digress.


I've heard Silent Storm was somewhat similar. Everything else thats out there lacks a lot of what JA brings to the table though.


Fallout 1 and 2 are along the same vein in terms of view, turn based combat, great story and of course, badass games in their own right,


Back when JA came out, XCom was their main competition. People seemed to prefer it more for some reason. I dunno. I guess I'm a stickler for the talking, personable mercenary.

The newest XCom probably comes the closest? But its still doesn't have that starving 90's game company feel to it.
Last edited by 00th_Thundersnow; May 9, 2014 @ 3:10pm
raixel May 17, 2014 @ 10:44pm 
I liked Xcom (AKA UFO: Enemy Unknown) back in the day. It was good. It wasnt this good. Not as much backstory or RPG element. It was also *harder than hell*. Like stupidly hard. I remember getting ragequittingly frustrated multiple times cuz some alien I didnt see took one step and headshotted a guy from across the damn map where my own guys couldnt hit the broadside of a barn from 3 squares away. That happened way too much. Or the psychic aliens would make your guys go ♥♥♥♥♥♥♥ and all hell would break loose.

Fallout 1/2 are my all time favorites. F3 is Oblivion with a post apocalyptic skin. I wasnt impressed (and Ive sunk literally hundreds of houes into TES games, Morrowind in particular).

I'll def check out Silent Storm too.

Now can someone tell me why the hell Steam's manual for JA2 is in German? I really want to read it, but I cant read German.
00th_Thundersnow Jun 17, 2014 @ 2:59am 
Amazed this is on sale for 97 cents.
00th_Thundersnow Jun 17, 2014 @ 4:48am 
I didn't realize the Steam version was buggy, I've got the box version crazily enough.

Is the original Jagged Alliance 2 not included in the purchase?
Last edited by 00th_Thundersnow; Jun 17, 2014 @ 4:50am
ShadowAngel Jun 17, 2014 @ 5:14am 
Originally posted by BananaJane:
Sirtech canada only really made the jagged alliance 2 games and wizardry 8, it's not the same company as the other sirtech

They also created the first Jagged Alliance game under the name MadLab Software (they were then bought by Sir-Tech and re-named to Sir-Tech Canada) and also worked on another Wizardry game (Nemesis: A Wizardry Adventure)


Originally posted by raixel:
I liked Xcom (AKA UFO: Enemy Unknown) back in the day. It was good. It wasnt this good. Not as much backstory or RPG element. It was also *harder than hell*. Like stupidly hard. I remember getting ragequittingly frustrated multiple times cuz some alien I didnt see took one step and headshotted a guy from across the damn map where my own guys couldnt hit the broadside of a barn from 3 squares away. That happened way too much. Or the psychic aliens would make your guys go ♥♥♥♥♥♥♥ and all hell would break loose.

The first UFO Game was actually quite easy. It became somewhat challenging on the highest difficulty but it's really not "harder than hell".
Now, X-Com: Terror from the Deep is another best, that was difficulty as hell. There's the funny story that gamers complained about the easy difficulty of the first game, so the developers made the sequel extreme. The reason for the complaints was a undetected bug where the game would set the lowest difficulty after loading a save, regardless on what difficulty it was saved.
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