Zeno Clash 2 > General Discussions > Topic Details
[ACE] cbordeu  [developer] Jul 30, 2013 @ 11:21am
Version 1.03: New Game Modes: Framerate & Colosseum Arena
http://www.youtube.com/watch?v=LlJKDccn4XI

Frame-rate Challenge Mode:
In this unique challenge, surreal wireframe enemies begin spawning with increasing frequency. The enemies still require skill to beat, but the waves are only limited by one thing: the PC’s performance. Eking every last ounce of computational horsepower will be the key to surviving as long as possible in this highly unusual challenge.

Coliseum Challenge Mode:
50 waves of enemies to defeat, with increasing difficulty. True mastery of Zeno Clash 2’s first-person combat system of deadly combos will lead brawlers to victory, but there is some respite between rounds as players will have access to the store to buy weapons, power-ups, even allies. Unlike the game, there’s no restriction on the number of allies either, so get ready for the most intense, all-out, battle royale in all of Zenozoik.

Also: TRADING CARDS :)

*Note: A quick flash followup patch has been created to fix the multiplayer game crash issues.

**Note 2: Flash update #2 (August 1st) - Fixes:
-Arrow keys can be binded for movement.
-Accumulating bodies on Client's Colloseum Challenge fights get removed now.
-Better management of health for Rimat (Client) in Colloseum Challenge.
-Missing Italian localization updated.
Important: Re-binding keys might be necessary after the last hotfix.

***Note 3: Flash update #3 (August 1st again... sorry about the constant updates) - Fixes:
-Fixed campaign progress getting erased when testing the challenge modes.
Last edited by [ACE] cbordeu; Aug 1, 2013 @ 3:16pm
Showing 1-15 of 59 comments
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[ACE] cbordeu  [developer] Jul 30, 2013 @ 11:26am 
*** As of now if you have any new issues please report them in this thread. The older "Version 1.02" thread has been unpinned (but we're still looking at it). Here is a link to the old thread in case you want to look it up:

http://steamcommunity.com/app/215690/discussions/0/810924774382195185/
wild_1.3 Jul 30, 2013 @ 11:31am 
How about the final version russian localization?
[ACE] cbordeu  [developer] Jul 30, 2013 @ 11:33am 
There were improvements to the Russian localization, but I'm not sure if everything is final. The localization did pass through some additional checking and also went through certification for the console builds, but I'm unsure if they validate everything. As always - if there are things to fix note them here and we'll get it done.

Edit: Dammit, I already found out we have some missing Russian localization for the new content... :( ...sorry guys, we'll fix it. Please do report any findings here anyways.
Last edited by [ACE] cbordeu; Jul 30, 2013 @ 12:11pm
Paul Jul 30, 2013 @ 11:34am 
So I bought the game, went through tutorial, it took me a bit of time to figure out all the button presses on x360pad to successfully do all those moves, but I managed.
Actual game looks great, but I feel like graphics could get improved. Maybe better AA and shadow distance ? are there any tweaks like that ?
Faber Jul 30, 2013 @ 11:49am 
I love you guys! Bioshock infinite has today the mode "horde" $ 5 you even though you are an indie company you put it to the fans that I have asked is completely free. Great game can not wait to try this new mode :D
vio0l antz Jul 30, 2013 @ 11:50am 
Wow. i never thought there will be extra content released. U do and did a great job with ZC
Now i'm only waiting for my repaired gamepad
LagMan_pt Jul 30, 2013 @ 12:00pm 
Sweet, so many dlcs coming out so little time :)
Porkchop McNeckbeard Jul 30, 2013 @ 12:25pm 
Thanks for the update guys. I have a problem though. Upon trying to search for a multiplayer colosseum challenge my game crashes. It also crashes when I set my multiplayer settings to active search = yes.
Last edited by Porkchop McNeckbeard; Jul 30, 2013 @ 12:25pm
makaspaka Jul 30, 2013 @ 12:27pm 
Originally posted by ACE cbordeu:
Frame-rate Challenge Mode:
Is this serious?!? That's thinking outside the box, lol.
Arpogest Jul 30, 2013 @ 12:47pm 
Now that's a wild comeback! Though invisible allies and sometimes interface (pressing "pause" fixes it), sliding legs in first person view (FBA) and other little things - everything is still there.

P.S. And now ZC2 constantly crashes while searching for online Coliseum games.
Last edited by Arpogest; Jul 30, 2013 @ 12:54pm
MIND__LINK Jul 30, 2013 @ 12:51pm 
AESOME
[ACE] cbordeu  [developer] Jul 30, 2013 @ 12:53pm 
We're looking at the multiplayer crash right now. Wasn't happening in our tests yesterday. Hopefully we can fix this quickly.
[ACE] abordeu  [developer] Jul 30, 2013 @ 1:12pm 
We can't seem to release an update without introducing a new bug!!! Nooooooooooooooooooooooo!!!!!!!!! :-P
MasterCrumble Jul 30, 2013 @ 1:20pm 
Originally posted by ACE abordeu:
We can't seem to release an update without introducing a new bug!!! Nooooooooooooooooooooooo!!!!!!!!! :-P

I have faith in you, ACEteam! You don't need sleep this night/day anyway!
_veleron Jul 30, 2013 @ 1:21pm 
Thank you guys for the update, the Colosseum challenge mode is really well thought out with the power-ups etc, great for training my ZC brawler skills!
FPS challenge though is a bit quick for me - 320*240 mode on!
Last edited by _veleron; Jul 30, 2013 @ 1:22pm
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