http://www.youtube.com/watch?v=LlJKDccn4XIFrame-rate Challenge Mode:
In this unique challenge, surreal wireframe enemies begin spawning with increasing frequency. The enemies still require skill to beat, but the waves are only limited by one thing: the PC’s performance
. Eking every last ounce of computational horsepower will be the key to surviving as long as possible in this highly unusual challenge. Coliseum Challenge Mode:
50 waves of enemies to defeat, with increasing difficulty. True mastery of Zeno Clash 2’s first-person combat system of deadly combos will lead brawlers to victory, but there is some respite between rounds as players will have access to the store to buy weapons, power-ups, even allies. Unlike the game, there’s no restriction on the number of allies either, so get ready for the most intense, all-out, battle royale in all of Zenozoik.
Also: TRADING CARDS
*Note: A quick flash followup patch has been created to fix the multiplayer game crash issues.
**Note 2: Flash update #2 (August 1st) - Fixes:
-Arrow keys can be binded for movement.
-Accumulating bodies on Client's Colloseum Challenge fights get removed now.
-Better management of health for Rimat (Client) in Colloseum Challenge.
-Missing Italian localization updated.
Important: Re-binding keys might be necessary after the last hotfix.
***Note 3: Flash update #3 (August 1st again... sorry about the constant updates) - Fixes:
-Fixed campaign progress getting erased when testing the challenge modes.