Zeno Clash 2 > General Discussions > Topic Details
Coffee Ray Gun Feb 3 @ 1:16pm
Explanation Please
What's the whole section with the white room slowly adding furniture as you touch it all? The one with the piano and the grandfather clock. Am I stupid and missed the meaning? Please explain.
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Dunlavy Feb 4 @ 2:58am 
TBH, that threw me for a loop, too. I figure (but am not sure) it's a means to tie Zenozoik to our world... i.e. Zenozoik is Earth after Earth, or maybe a forgotten Earth era in history.

I, too, was expecting an explanation but found these scenes to be loosely coupled with the overall game, as well as the vision of the Golem's "harp world," if you remember that.
[ACE] cbordeu  [developer] Feb 4 @ 7:18am 
SPOILER:

This isn't supposed to be taken literal. These are 'visions' which happen to the player as he reaches the civilized world. The white room is a prelude to the reveal that Zenozoik is indeed in Earth and that there is a civilized world. The 'furniture' are elements that represent things that don't exist (or aren't taken into account) in the anarchic world of Zenozoik: The book shelf represents writing/knowledge. The piano is music. The clock is time (remember that Zenos don't have calendars).

The Harp scene is another vision (that happens by touching Golem's throne) which represents the greater understanding of the world that Golem has compared to Ghat. Ghat doesn't even know he is living in a planet - he could very well believe the world is flat. A peek into Golem's mind shows a vast reality completely foreign to the understanding of Zenos.

Both these instances are abstract - not real.
Coffee Ray Gun Feb 4 @ 10:38am 
Originally posted by ACE cbordeu:
SPOILER:

This isn't supposed to be taken literal. These are 'visions' which happen to the player as he reaches the civilized world. The white room is a prelude to the reveal that Zenozoik is indeed in Earth and that there is a civilized world. The 'furniture' are elements that represent things that don't exist (or aren't taken into account) in the anarchic world of Zenozoik: The book shelf represents writing/knowledge. The piano is music. The clock is time (remember that Zenos don't have calendars).

The Harp scene is another vision (that happens by touching Golem's throne) which represents the greater understanding of the world that Golem has compared to Ghat. Ghat doesn't even know he is living in a planet - he could very well believe the world is flat. A peek into Golem's mind shows a vast reality completely foreign to the understanding of Zenos.

Both these instances are abstract - not real.

I see, that makes sense, so... will more be explained and expanded upon in a sequel? Another one would be SO COOL. Also... they're on Earth? I didn't get that at all... I thought it was just a different reality.
Dunlavy Feb 7 @ 10:38pm 
Thanks for the explanation. I had considered those things (not the music and calendar item, though) but wasn't sure if they were "real" visions or not.
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