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Siku Dec 11, 2012 @ 1:41am
Add Colorblind Mode
I know you guys made a "Go easy on me i'm colorblind" joke if you go at "EASY" difficulty for Puzzle. But that's not my issue. I dont mind if there's 10 colors, as long as they're visually distinct. Some match 3 games gets out of this issue by having different designs on the different colors so even if you cant tell the color, you can tell different designs, this game is way too small for that, so can we get an option to turn the yellow (or more like, the green dots, to also help the Red-Green Colorblind people, which i am not) to something like Grey.

That's how Zuma did it. The Blue/Purple were of close shades to each others and so were the Yellow and light green, Said Colorblind mode would turn the green into grey, and the purple into white.
If the colors are really important, change the shade of them, dark green for example could also be fine.

I am in love with this game over the first two hours of play, i just really hate that i'm having trouble on some stages purely because the first few stages only had red/blue/yellow and then i got to a place where i was playing as usual but ended up with a line of 7 yellows...which pointed to my fears that this game would do something like that. It dawned on me that there were alternating green and yellows...
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white_rabbit Dec 11, 2012 @ 10:40am 
I second this... just got to the first boss and I am getting my butt handed to me because I can't differentiate between yellow and (apparently) green. Pleeeeeease put in a colorblind mode.
Siku Dec 11, 2012 @ 10:55pm 
Oh fun, Sample 20+ adds a Purple color. which, with some effort, i can somewhat distinguish. a bit. Now that i got that far and saw there are actual white blocks. I guess turn purple into black?
MetalTheory Jan 4, 2013 @ 10:55pm 
Yes, Please! On every game, or Windows in general. I only have trouble differentiating Blue/Purple; but let me tell you, that's a major issue when playing WoW, Diablo, Torchlight, Borderlands, Puzzle Quest, etc. Power to the Color-Blind!
Last edited by MetalTheory; Jan 4, 2013 @ 10:55pm
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