Опубликовано: 25 января
I managed to play this game for 12 hours before I got frustrated and deleted it.
The Book of Unwritten Tales started out promising with a lush and colourful fantasy setting, silly characters and humor. I naturally started waiting when the humor starts really kicking in and that was my first worry about the game; the jokes never quite landed. The game kept that semi-humorous tone the whole 12 hours and there was only one joke that really made me smile. Besides that it felt forced and cliched.
Puzzles on the other hand were quite logical and nothing brain-straining but started growing tedious towards the end. Not tedious like in old monkey islands where you simply don't know what to do and the answer is something like "beam the banana to space and then eat it in the future" but tedious in a sense of "visit this another room, go to next one, go back, back again, to the next one, talk to this guy, go to the last room and talk to this random other fellow that never said anything useful before."
My absolutely biggest gripe was the fact that you can visit areas where you find an item that only appears there after the story activates it there. This way you can't momorize what you have seen in rooms since the items appear only when everything's set for it.
Characters lack character (lol) and since I can't remember the music it wasn't anything interesting.
Overral TBOUT is a pretty point&click game with a very hollow intestines.