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The reason it's only moving one step at a time in the first setup is because it's only running that movement check on the frame the object has been clicked. That's what the input checks generally do; they're one-off reactions to whatever said input is, so to set them off again, you need to keep hitting that input. The Step event, meanwhile, runs every frame regardless.
Thank you very much. this worked. I spent 2 days trying to figure out this problem. I guess it just takes another set of eyes to see the solution.