GameMaker: Studio

GameMaker: Studio

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CrimsonXI Jul 13, 2015 @ 10:13am
Black Screen (Please Help!)
Okay I have been using the free version of game maker for about half a year. I have already mad a game with it. So I started with a new game. I have 3 rooms and artwork in all of them. Every time I run the game it pops up with a black screen. Here is the compile code: ***************************************
* YoYo Games Runner v1.4(1567)[r787878] *
***************************************
RunnerLoadGame: C:\Users\tntpo_000.HAPPY-PC\AppData\Local\Temp\gm_ttt_81618\gm_ttt_80416\Gladiator Brawl.win
#########################################################################
####!!!!$$$$$$ pwd - C:\Users\tntpo_000.HAPPY-PC\AppData\Local\Temp\gm_ttt_81618\gm_ttt_80416\
#########################################################################
RunnerLoadGame() - C:\Users\tntpo_000.HAPPY-PC\AppData\Local\Temp\gm_ttt_81618\gm_ttt_80416\Gladiator Brawl.win
Checking if INIFile C:\Users\tntpo_000.HAPPY-PC\AppData\Local\Temp\gm_ttt_81618\gm_ttt_80416/options.ini Exists
!!!!No INI File C:\Users\tntpo_000.HAPPY-PC\AppData\Local\Temp\gm_ttt_81618\gm_ttt_80416/options.ini
Process Chunk: SCPT 44
Process Chunk: DBGI 228
Process Chunk: INST 4
Process Chunk: STRG 549
Reading File C:\Users\tntpo_000.HAPPY-PC\AppData\Local\Temp\gm_ttt_81618\gm_ttt_80416\Gladiator Brawl.win
Loaded File C:\Users\tntpo_000.HAPPY-PC\AppData\Local\Temp\gm_ttt_81618\gm_ttt_80416\Gladiator Brawl.win(750220)
IFF wad found
Get Resolution
Get Header Information
InitGMLFunctions
HighScore..SavePrePend = C:\Users\tntpo_000.HAPPY-PC\AppData\Local\Gladiator_Brawl\
Game..Math..Graphic..Action..File..Resource..Interaction..3D..Particle..Misc..DS..Sound..Physics..Gamepad..GAMEPAD: 4 axis values (last) at 0x3a77960
GAMEPAD: 4 axis values (last) at 0x3a77578
GAMEPAD: 4 axis values (last) at 0x3a77758
GAMEPAD: 4 axis values (last) at 0x3a777a8
Buffers..Networking..Shaders..InitPushFunctions...YoYo..Fini
Code_Load()
VARI_Load()
ID_STRG
Create Window
AdjustWindowRectEx
RegisterClassEx
CreateWindowEx
Init Graphics
GR_D3D_Init()
Enable DwmEnableMMCSS
Create D3D9Ex interface
Enumerate Adapters
Selected Resolution: 1024x668
Prepare to create device
Creating D3D device - ARGB=32bit, D24S8, SwapEffect=Copy, Hardware vertex processing
Creating screen render target
Get Device Caps
Graphics initialisation end...
Background_InitTextures()
Sprite_InitTextures()
Font_InitTextures()
IO Init
Process Messages
Splash!
Start Frame
Part Create Textures
Debug Init Remote Interface
VM Init
Create Score Form
Create Load Form
Create Error Form
Do The Work
LoadGameData()
initialise everything!
Process Chunk: GEN8 144
Process Chunk: OPTN 64
Process Chunk: EXTN 4
Process Chunk: SOND 4
Audio_Load()
Process Chunk: AGRP 4
AudioGroup_Load()
Process Chunk: SPRT 924
Process Chunk: BGND 52
Process Chunk: PATH 160
Process Chunk: SCPT 16
Process Chunk: SHDR 4
Process Chunk: FONT 516
Process Chunk: TMLN 4
Process Chunk: OBJT 884
Process Chunk: ROOM 4104
Process Chunk: DAFL 0
Process Chunk: TPAG 2216
Process Chunk: CODE 384
Process Chunk: VARI 24
Process Chunk: FUNC 36
Process Chunk: STRG 784
Process Chunk: TXTR 739704
Process Chunk: AUDO 4
Audio_WAVs()
PrepareGame()
Extension_Prepare()
Code_Constant_Prepare()
Script_Prepare()
TimeLine_Prepare()
Object_Prepare()
Preparing 4 objects:
Objects 0: wf_playerobj
Objects 1: wf_hostilecatus
Objects 2: wf_freindlycactus
Objects 3: wf_deadbushobj
Room_Prepare()
Sound_Prepare()
InitGraphics()
Finished PrepareGame()
Run_Start
StartGame()
StartGame() - DONE
Total memory used = 1034383(0x00491b78) bytes
**********************************.
Entering main loop.
**********************************.
---------------------------------------------------------------
minFPS, maxFPS, avgFPS
28, 749, 551
---------------------------------------------------------------
Compile finished: 11:01:47 AM

So Please Someone Help!
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Showing 1-2 of 2 comments
Blind Jul 13, 2015 @ 10:34am 
The compile window doesn't have any errors, need more information.
CrimsonXI Jul 14, 2015 @ 7:36am 
Okay I found the problem. When I use views it pops up with a black screen
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Showing 1-2 of 2 comments
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Date Posted: Jul 13, 2015 @ 10:13am
Posts: 2