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"In room0, I have an object that should turn off the music that plays from room0"
Assuming that's a typo and would think it wouldn't much matter anyway.
x=clamp(x, 0, room_width);
y=clamp(y, 0, room_height);
Only other thing I could think of relating to this is my light code but that only seems to affect the interior of the room.
2. It's a create event that tells the audio to shutup.
3. It has worked for other rooms besides this one
4. Yeah that was either a typo or I was talking about the music that continued to play through the rooms wouldn't stop playing
Does going from any other room to room0 have the same issue? (not sure if it'd be possible but maybe the audio from room9 is different than the other audios).