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for this you just have to make a new variable 'global.invisible' and have it set to zero.
when you want the player to go invisible you can set this variable to 1. And you will can easily make it so this works for enemies by making it so they can only 'detect' the player when global.invisible = 0 by using a simple if statement.
if global.invisible = 0
{
// detection code goes here
}
as for changing the player characters image to a simple outline you have to use the sprite change code...that I dont remember atm...sorry, its in the help file though. If you would like me to look it up for you I can, but it is best to go through the file from time to time, you can really learn alot.
Thanks for helping me out.