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You misunderstand me. I'm aware of how weight affects walking speed and how you can use circle (or the equivalent xbox button) to sprint. :P This is not the issue.
The problem is that my game is running at the wrong speed. If I play single player, my 30 second timer lasts 60 seconds. If we both play multiplayer, his timer goes up and down as it tries to sync to my slower timer and on his screen I appear to moving incredibly slowly, like one step at a time, he on the other hand appears to run round my screen at sprint speed even when he isn't sprinting.
It's similar to the bug in Saints Row 2 where the game would not correct itself to take into account different processor speeds.
To put it another way. Go to the map with Donovan on it in Hero 30 mode. In one thirty second timer, I can walk (not sprint) to the village at the top, then down to the mines and fight Donovan and then walk all the way back to the starting village without running out of time. :S
The really weird thing is... I do move at the correct speed inside the villages and inside combat, but on the world map it's like the game is running at half speed.