โพสต์: 15 ธันวาคม
Well, after some thought, this game was pretty good, all things considered. What with the lack of Mexican characters that aren't a joke/generally pointless in most of the things I've seen, I was expecting the game to be dumb as all hell. It's nice to be proven wrong over these kinds of things; any of the stereotypes attributed to Mexicans present in the game are harmless and I'd be a hard sell for anyone to tell me almost anything in the game is racist or just plain stupid. (Before anyone brings it to my attention, if you're the kind of person who gets bent out of shape by dumb internet jokes instead of just ignoring them or, god forbid, laughing at them, then damn son, that's real sad.) The general feel of the first town, Pueblucho, reminds me of my mother's hometown, Zinapécuaro, while the bigger town, Santa Luchita, reminds me of the current home of a lot of my cousins, Morelia. It's all colorful and ♥♥♥♥, which is excellent because that's what a lot of buildings are like when you hit the right towns.
The actual gameplay is tight and flows decently. You've got your standard 3-hit combo, your tosses (and special throws), and moves meant to keep the combo going or catch up to a distant enemy. The fact that you can dodge-cancel in this game to quickly recover and continue your attacks is good and I wish a couple more games would do this. The special moves are also good because the game's layout makes you think about how to get across the many obstacles you'll run into. You eventually learn things such as a double jump to make both combat and platforming easier, as well as possible in certain situations. The color-coded armor-breaking system was alright, but the any-hit, layered shields were a bit annoying to work against due to how fast they regenerated. I would never call the system impossible to work with as long as you actually paid some damn attention to the tutorial and practiced for more than five minutes.
The chests are all spaced out and placed in locations that will test your skills. I did enjoy that collecting enough chests filled with money would allow you to buy all the upgrades you needed, in case combos in this game were not your strong point (for whatever reason). Some of the energy and health pick-ups were the most fun I've had in a 2D platformer in a long time. The pieces of the mask (which were given to you by orbs) are the most challenging items to shoot for in this game, or at least the ones that required you to master the platforming sections. Basically, the secrets in this game are great and were placed where they needed to be without being such a pain in the ♥♥♥ to hunt for.
The music is amazing and makes me pretty damn happy while playing. The differences between the Living World tracks and the Dead World tracks match the appropriate World. The Living World tracks are, well, lively and active, they make you feel festive and want to do things. The Dead World tracks are a bit moody, but you can feel the spirit of excitement that was once there (or still is there, I guess, since you ARE there). The celebratory yells that occur during some tracks are good additions and make them feel more fitting.
The art is damn beautiful and colorful, even the Dead World sections. While I don't really care much for the flashing sections of art (I'm not at risk, they're just kind of whatever), everything else is good. Every enemy has a clear silhouette and is hard to lose track of, even when they're in the opposite world. Every attack you do gives off this energy and power that such moves would generate, like you're a super-hero (though some could argue you pretty much are). The only complaint I would give is there was one attack by a flying enemy (the name escapes me atm) that would spit fire-like projectiles at you, but you could dodge through them just fine, while another enemy with a large hammer can strike you and it's not immediately obvious that the red flow of energy around the hammer when it falls is actually fire. Other than that, it all makes sense.
In short, this game is good and if I had the cash on hand to go for the upgraded re-release, I would do so, even at full price.