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Αναφορά προβλήματος μετάφρασης
But a lot of people, like myself, complained about it's lack of substance (which is different), and we agree that length is not a factor. It would be like paying for calories on your meal.
People complaining often also point something like "The Emperor's New Clothes".
There are only two levels. You probably finished it and didn't even realize it becuase it's just that bad. It's pointless and makes no sense. The dev had a few ideas and no clue how to make it into a game, but still decided try.
No, it is nowhere near that good.
Pretty much summed this up
Good work. *thumbs up*
A few areas you can see this:
The first room after the diner, the dark pit has lights going up to make the pit appear deep. It really isn't that deep. In fact he suggests to go to casinos to see visual tricks like this.
Another place is the shoot out scenes are all in black untextured cars with untextured cops. While these actually (in my opinion) look good they took less than it would to make a fully textured shootout. Which may have looked worse.
For budding game designers and game programmers this game is FULL of amazing tips and well worth the price. If you are more into mainstream games such as the ones mentioned above (Borderlands, Starcraft and Dragon Age) I can see how this INDIE game may not be for you.
Remember when you are buying this game, this is an indie title that really not only gives you a great plot and a fun game but shows you how it's created as well. You won't get big title games showing you all their secrets.
No one here is forcing you to enjoy it but I am stating, As an indie game reviewer that this game is a lot better and provided a lot more quality than most games I've played this year.
This game is 5 dollars. In my opinion it's obviously worth it for the knowledge it will give you. If you don't feel like you want/need this knowledge then feel free to pass it up.
If you think it's a game for you, give it a go. If not - pass.
It's not rocket science.
This game should not be more than $1. More than that is just stealing.
Sure other games with high development teams have had dropped their game prices less but thats after the fact that they sold a lot of copies for those games. This game hasn't, it's a simple game with great ideas.
i don't even care about spending money on games like this, but even going through the developer commentary, it seems like he had no idea what to do on his game either. you would have learned more about game development from just experimenting things yourself. most of the things you hear in the commentary is that he made a ton of mistakes and just ran with it, and managed to sucker people into buying his SUPER INCREDIBLY DEEP story. it seems really silly that you're trying to justify the game in your third post stating that it's an amazing steal because it's made using the quake engine, so you can play actual games by loading the map if you wanted to. people make maps for free too, you know
this game just felt really sloppy and the designer decided to damage control his project by saying everything was a happy mistake and that the user just doesn't "get it" if they don't enjoy the game or it's just not "their thing"
i'm all for developers attempting to crash the barriers of videogames as a purely art medium, but i feel like this game just didn't do justice to what it was trying to be (a story)