Thirty Flights of Inspiration
This game is amazing, and a while after I completed it I was inspired to make my own game inspired from gravity bone & thirty flights, so I did and it took me about two days to make, here it is http://gamejolt.com/games/other/receiving-the-telegram/17658/ : I just thought I share it with you all, cheers!
P.S: If you ever thought of making a game try it, because it isn't that difficult and its very fun; just download blender/sculptris, unity/udk, audacity, then work for a year learning how to use it all and by then youll have become a game designer!
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GiantBullsquid Feb 17 @ 4:54pm 
I've tried the game. Clever concept. Wished I could use gun, or be able to look closer at the documents that I am holding (like I did in Gravity Bone), but your experiment was good. You adapted the art style for TFoL and GB well. I myself want to make games in the style of TFoL and GB, thought II very much want to combine what makes those games unique with Brendon Chung's other game experiments, like barista 1 and 2, Pilot Light, Grotto King, Bugstompers, Pathways Redux, and the Citizen Abel mods for Quake II and Half-Life. I'd totally recommend you check Chung's other games, particularly barista 1 and 2.

http://blendogames.com/older.htm
Tried Barista 2 and I loved it, but I have yet to try the first one; my favorite is barista 4.
Whymog May 4 @ 5:20pm 
This surprised me. I really like a lot about this game -- it's just long enough without overstaying its welcome, and the message is very well suited to the medium and presentation. I like how you chose to "edit" the scenes together -- the cuts work well here as they did in 30 Flights. Great use of simple but clear visual design to direct the player toward the next story beat subtly without feeling like you're on rails, such as the use of the bright star, the plane wreck, the quick realization of the shift in perspective to someone holding a military notice and understanding what their role entails). If this is what you've done in two days, I'd love to see what you can pull off with a few weeks or months behind a project. Great stuff!
Thanks! Well I have other games out on my website http://stevenharmongames.plisweb.com/ if you want to play them?
Mr. Fishy Jun 24 @ 10:38am 
This was pretty good. I liked the style you used, the textures and geometry could have used a bit more smoothing. I also have to agree with the documents, sometimes it's best to write just one word/logo really big and place it on a document instead of a bunch of smaller words that get cut off. That way you convey the meaning of the document really well.
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