๖̶ۣۜDavid Jul 15 @ 9:51am
Why does this have a higher metascore than COD:Ghosts?
Whats so special about this that makes it have such a high rating?
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Dynamite St. Petersberg Jul 19 @ 10:29am 
For what it is, it excellently builds a scene and tells a short story and is enjoyable to anyone open to the experience.

And from what I hear from friends, Ghosts is mostly just rehashed content from previous games. While that doesn't mean it's bad, most of the players would probably like to see some more innovation in the 8th or so entry in the series and rated it lower accordingly. A problem you don't run into in the completely original TFoL.
Last edited by Dynamite St. Petersberg; Jul 19 @ 10:30am
toygeneral00 Jul 22 @ 3:05pm 
Originally posted by Dynamite St. Petersberg:
For what it is, it excellently builds a scene and tells a short story and is enjoyable to anyone open to the experience.

And from what I hear from friends, Ghosts is mostly just rehashed content from previous games. While that doesn't mean it's bad, most of the players would probably like to see some more innovation in the 8th or so entry in the series and rated it lower accordingly. A problem you don't run into in the completely original TFoL.
umm ghosts is a game this is not its 5 bucks for 10 mins of nothing
Last edited by toygeneral00; Jul 22 @ 3:05pm
Dynamite St. Petersberg Jul 22 @ 9:39pm 
Originally posted by toygeneral00:
umm ghosts is a game this is not its 5 bucks for 10 mins of nothing
Maybe I was wrong, but I thought Thirty Flights of Loving was catagorized as a PC Game on Metacritic. Actually, yes, says right on Metacritic that TFoL is a PC game. I don't know what you paid for, but I got 15 minutes of entertainment out of this game. Plus, the commentary was interesting because knowing about game design is cool.
Puddle Sep 4 @ 3:11am 
Intellectuals like to put things like TFOL and Dear Esther on a podeum so that they can look down upon the people who dont like it, because the 'obviously' dont understand it.

They forget that being classified as a game means it should primarily be criticised on its gameplay because that is the only thing that sets it apart from other media. Even the best told story can be a crap game if it has no gameplay.

Games like Journey work in this medium because they perfectly blend the gameplay with the story in a way other media cant. Thats the big point most of these devs and people miss.
LibreJosh Sep 5 @ 6:05pm 
Originally posted by Puddle:
They forget that being classified as a game means it should primarily be criticised on its gameplay because that is the only thing that sets it apart from other media. Even the best told story can be a crap game if it has no gameplay.
That's incorrect; criticism never relies on primarily one criterion even if one is applying a lens such as in literary criticism.

Furthermore, it's likely that gamers who complain about Thirty Flights of Loving don't understand it. None of the attacks on the title address anything more than its length, or they're complaints on its art house nature – including your reservations. Thus, we can say, by the mere fact that length is the focus and no greater criticism is offered, gamers don't understand this title. T.F.O.L. invokes Shklovsky, the slowing of perception to understand a work which makes great use of its limited economy. Complaining about its length is literally missing the point of T.F.O.L. Likewise, you're only parroting the “great story” bit because you've read it in a review or on this forum. That, too, misses the point of T.F.O.L. Stories are rarely novel, but the manner in which the story is told determines its worth. Kerouac's On the Road wasn't great because of its pell-mell plot, but its pell-mell narrative.

It's justified for “intellectuals” to look down upon the unwashed masses when their reservations are often nonsense. Whether it's the socially conservative attacks on women or feminism; or the anti-modern, artistic conservatism so often displayed by gamers, you lot aren't exactly proving your worth.
Puddle Sep 6 @ 6:03am 
Originally posted by LibreJosh:
Originally posted by Puddle:
They forget that being classified as a game means it should primarily be criticised on its gameplay because that is the only thing that sets it apart from other media. Even the best told story can be a crap game if it has no gameplay.
That's incorrect; criticism never relies on primarily one criterion even if one is applying a lens such as in literary criticism.

Furthermore, it's likely that gamers who complain about Thirty Flights of Loving don't understand it. None of the attacks on the title address anything more than its length, or they're complaints on its art house nature – including your reservations. Thus, we can say, by the mere fact that length is the focus and no greater criticism is offered, gamers don't understand this title. T.F.O.L. invokes Shklovsky, the slowing of perception to understand a work which makes great use of its limited economy. Complaining about its length is literally missing the point of T.F.O.L. Likewise, you're only parroting the “great story” bit because you've read it in a review or on this forum. That, too, misses the point of T.F.O.L. Stories are rarely novel, but the manner in which the story is told determines its worth. Kerouac's On the Road wasn't great because of its pell-mell plot, but its pell-mell narrative.

It's justified for “intellectuals” to look down upon the unwashed masses when their reservations are often nonsense. Whether it's the socially conservative attacks on women or feminism; or the anti-modern, artistic conservatism so often displayed by gamers, you lot aren't exactly proving your worth.


Right games shouldnt be primarily critisised on gameplay just like books on story or movies on visuals. Please....

There is a reason there is a differnce between different media and there is a reason why some work and some dont. You play to the stregths of the medium you are using.

"It is likely" is conjecture and shows how silly you are.

Keep looking down on people who dont agree with you by all means. Just understand why no one likes you.
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