Fabs Jun 22 @ 5:54pm
Casualty Creek Bug
Hi,
if you build a tower at the other side of a bridge to change the path, enemy moops walk backwards and get stuck under the bridges... They kinda fall down to the ground and are stuck.

Regards.
Fabs =)
Last edited by Fabs; Jun 22 @ 7:15pm
Showing 1-15 of 19 comments
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[PA] -Z8-> Jun 15 @ 6:19am 
bugs on new map
units getting stuck at bottom of stairs.
edit* sometimes a fan shows that it's blowing in wrong direction but just doesnt slow at all.
Last edited by [PA] -Z8->; Jun 15 @ 6:31am
Ar-Pharazon Jun 15 @ 8:05am 
Ok, thanks! We'll check those out.
[PA] -Z8-> Jun 16 @ 9:37am 
And now i had a ranked match on that map, with diff mine placement.
1 mine was blocking my stairs, with my opponent it got placed next to his stairs.

http://steamcommunity.com/sharedfiles/filedetails/?id=271680305

http://steamcommunity.com/sharedfiles/filedetails/?id=271680399
Ar-Pharazon Jun 16 @ 9:55am 
Ugh, the hex grids must not be mirror images. Ok, thanks!
Ar-Pharazon Jun 16 @ 10:30am 
No map bugs will be fixed on today's update, but we will fix them ASAP. Please continue to report any other bugs you find; much appreciated!
Ar-Pharazon Jun 17 @ 10:42am 
We're working on these issues now.
Ar-Pharazon Jun 22 @ 8:25pm 
Wow, thought we had fixed those problems. Thanks for letting us know! If you can think of any more details on how to trigger it (for example, which bridges you've seen it on, and does it only happen when you make them reverse direction?), please tell us more.
Last edited by Ar-Pharazon; Jun 22 @ 8:25pm
Hero_2 Jun 24 @ 10:16pm 
Teach_me_how_to dodge and I were just playing, and saw this bug. It was on his third wave (maybe 4th), as the men entered, they went around my first maze and exited up the stairs, then as I noticed I killed them all, one man came walking along, in what appeared to be the direction of the stairs, but was under the map. For the next 3 or 4 waves, my cannon (I had 4 of them grouped) were all shooting up in the air, in the direction out of my screen and over my right shoulder. My opponent was not getting BP as this occurred. After about 5 minutes it corrected itself.
Ar-Pharazon Jun 25 @ 8:43am 
Originally posted by Hero_2:
Teach_me_how_to dodge and I were just playing, and saw this bug. It was on his third wave (maybe 4th), as the men entered, they went around my first maze and exited up the stairs, then as I noticed I killed them all, one man came walking along, in what appeared to be the direction of the stairs, but was under the map. For the next 3 or 4 waves, my cannon (I had 4 of them grouped) were all shooting up in the air, in the direction out of my screen and over my right shoulder. My opponent was not getting BP as this occurred. After about 5 minutes it corrected itself.

Cool, thanks Hero_2! Sounds like the original bug is still not quite fixed -- it used to happen much more frequently. So, here, no juggling/path reversal was involved, ok. Do you remember which stair it was in particular where the guy fell off the map, and whether it was on the red side or the blue side?
Ar-Pharazon Jun 26 @ 6:40am 
We're testing a modification to this level that will hopefully fix it. If it's solid, we'll need to do another update and server maintenance to get it out to you.
Gallaorn Jun 30 @ 9:52pm 
New map is seriously bugged
Unit get stuck when you send them and never get to maze. Some unit just ignore your maze and go through. Some tower just dont shoot...... Its pretty much a crapshoot. Please fix it and remove it from rotation while you are doing it.
Ar-Pharazon Jul 1 @ 11:14am 
Ok, thanks Gallaorn, we'll look into this.
Ar-Pharazon Jul 13 @ 7:31am 
Wow, ok. [PA] -Z8-> complained about something like this before, but we couldn't reproduce it. We'll have to try again. (Wish it wasn't on the blue side, so inconvenient to debug.)
Last edited by Ar-Pharazon; Jul 13 @ 7:34am
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