Tower Wars > General Discussion > Topic Details
sekorulez Jun 19, 2013 @ 1:42pm
Record gameplay
I'm really getting sick of the lag in the game influencing the game results. Does anybody now a good way to record the game so I could show what is happing an proving there is something wrong with this game.
Showing 1-9 of 9 comments
< >
angelofd.gy Jun 19, 2013 @ 2:18pm 
Sometimes lag can happen, but have a look at your connection. Do you use wifi? Maybe you are using the same (or near the same) channel with your neighbour or something eats up your bandwidth.

Btw I think there are plenty of recording tools out, it is not part of the game to support recording gameplay.

Are you outside of the US? I am from Hungary and sometimes it is laggy, but it is not too often.
Last edited by angelofd.gy; Jun 19, 2013 @ 2:30pm
sekorulez Jun 19, 2013 @ 4:11pm 
i have a 100 mbit up/down internet connection and a 300 mbit wifi connection. Im a software developer and experienced it specialist. I think my network works optiomal.
I'm from the Netherlands, and yes geographic location plays a role... but it doesn't need to influence the gameplay. In this game there are 2 seperate field, atack and defence, processing can de devided amongs the two clients... not mutch interaction is needed if programmed correctly.
sekorulez Jun 19, 2013 @ 4:12pm 
i dont expect recording tools to be part of the game, but i'm asking what recording tool i could use with this game
sekorulez Jun 20, 2013 @ 2:26am 
It could be the server or oponent is generally close to you, then you would only have these issues rarely. But perhaps I live further away and therefor generally play against oponents that are further away
sekorulez Jun 20, 2013 @ 2:51am 
fraps only records 30 second :-(
sekorulez Jun 20, 2013 @ 2:53am 
tele2 would indeed be closer... but then the distance to server would be big for both of us.
Gallaorn Jun 20, 2013 @ 6:59am 
the moopsy problem on the first wave is due to tower targetting. Its kinda random and sometime you will overkill a moopsy sending an extra shoot or two instead of spreading fire to other alive moopsy. This can end up with one or 2 moop very low life getting through once in a while. Annoying as hell.
RamesGamesLC Jun 21, 2013 @ 2:22pm 
I definitely disagree with suggesting FRAPS. It's literally the easiest yet worst program to have, because it's a HUGE powerhog on the PC. And I don't think that would help the situation in general.

First, I wouldn't recommend anything "free"for recording because you get what you pay for. Buying 1 program and learning how to use it can go a long way. Personally, when FRAPS doesn't want to work properly (i bought a license, so it works fine with most games), I do a local recording using my XSplit. XSplit is a livestream broadcaster that gives you the ability to do a local recording instead of going live to say, twitch. There's a small amount of quality lost, but overall it works great. Also, for audio purposes, Audacity works great. And Yes, it's FREE. I don't think you can even pay for it if you wanted to (aside from donations).

I wouldn't have any suggestions towards the lag. I rarely even play the game, but when I do I don't experience lag. Seeing as the game isn't really largely popular, I highly doubt the game was fully optimized, or well coded to begin with. But I'm not around to bash the game. 1 long game is all I can personally take.
MindALot Jul 24, 2013 @ 8:26pm 
I find lag when two things happen. If I'm encoding my last recorded game, it seems to be non-responsive for me. Sometimes, when I'm not the host, it gets lagged down. (I believe in every game, one of the two players is the 'host' - and it seems persons pc specs can impact your game).
Showing 1-9 of 9 comments
< >
Per page: 15 30 50
Date Posted: Jun 19, 2013 @ 1:42pm
Posts: 9