Tower Wars
AnsonMyPants 23 października 2013 o 8:18
Why must this game be so hard for the average beginner?
I bought this game awhile ago and was very excited to start playing it. I realized it was only an online game other than the survival mode. So I never played the game. Then I see they released an all new single player mode and I then got excited again. I started to play the single player mission and 15 minutes in i begin to start getting my butt kicked. I tried again and again and still made no progress. I do not understand why the developers would make this game so hard for someone to play right from the beginning. Is this set on hard or something? Am i not seeing a difficulty setting somewhere? Help me out here. Maybe some tips I could have so I can enjoy this game enough want to continue playing it.
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Ar-Pharazon 23 października 2013 o 9:39 
The weakest AI is designed to play the game badly, but still with a correct understanding of the game mechanics. There have been quite a few forum threads offering advice to beginners, to get past the admittedly steep learning curve. I think the most important point is this:

Each player gets Battle Points (BP) while his units walk through the enemy's map. BP are the key to unlocking greater gold resources and greater power to attack. Without BP, a player gets nowhere; and with a steady supply of BP, he can gain strength almost exponentially. Therefore, the most critical skill a player needs is to acquire BP for himself, while at the same time denying it to his opponent.

How to do this? In a nutshell, send the most powerful waves of units you can, as often as you can, while killing the enemy's units as fast as possible. Each second they live means more resources for your opponent. Therefore, begin building your maze at the entry point of the map, and upgrade the towers right at the front to start dropping those units the moment they touch hexes. Begin with only arrow towers, until the enemy sends units with armor. Then, add some cannons.

There's a lot more to it than that, of course; the game is a balancing act, but the BP mechanic is the first thing you need to know, to shape your strategy.

There is a lot more advice to be had on the forums. This pinned post will hopefully point you to more detailed help: LINK
Harley Strong 23 października 2013 o 14:32 
If you are interested I will play some games with you. I have pretty much mastered the game, even if I'm not the best player I can help you out a lot. I enjoy playing casually once in a while with others and would be more than happy to give you a leg up.
Qwazzy 29 października 2013 o 18:02 
Yeah, this game reminds me of how complex LoL and DOTA was when I played them. But unlike those two, I can actually wrap my head around the concepts of this game. I just played my first match with the L1 Bot, nearly lost but I learned a lot. Going to challenge him a few more times and see if I can improve my technique. It's hard, but fun as hell.
GuNNuP 29 października 2013 o 20:03 
Początkowo opublikowane przez SVS Ar-Pharazon:
The weakest AI is designed to play the game badly, but still with a correct understanding of the game mechanics. There have been quite a few forum threads offering advice to beginners, to get past the admittedly steep learning curve. I think the most important point is this:

Each player gets Battle Points (BP) while his units walk through the enemy's map. BP are the key to unlocking greater gold resources and greater power to attack. Without BP, a player gets nowhere; and with a steady supply of BP, he can gain strength almost exponentially. Therefore, the most critical skill a player needs is to acquire BP for himself, while at the same time denying it to his opponent.

How to do this? In a nutshell, send the most powerful waves of units you can, as often as you can, while killing the enemy's units as fast as possible. Each second they live means more resources for your opponent. Therefore, begin building your maze at the entry point of the map, and upgrade the towers right at the front to start dropping those units the moment they touch hexes. Begin with only arrow towers, until the enemy sends units with armor. Then, add some cannons.

There's a lot more to it than that, of course; the game is a balancing act, but the BP mechanic is the first thing you need to know, to shape your strategy.

There is a lot more advice to be had on the forums. This pinned post will hopefully point you to more detailed help: LINK
Just one of the great reasons why i just bought the game, and it for my brother. You guys are still updating the game, and discussing the game with the community. I am happy to support you guys with the little money I got. :) excited to play it!
Firellius 30 października 2013 o 13:07 
Seems to me like you also should never bother with anything other than the first four towers. The rest don't seem to be viable at all.
Qwazzy 30 października 2013 o 13:32 
Początkowo opublikowane przez Firellius:
Seems to me like you also should never bother with anything other than the first four towers. The rest don't seem to be viable at all.

Mostly true. The Hammer and wind towers can be beneficial if used right, but the majority of the towers will best be the four main DPS ones.
AnsonMyPants 30 października 2013 o 14:38 
Add me to to steam. I would love to play with someone online and learn a few things from.
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Data napisania: 23 października 2013 o 8:18
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