Posted: November 27, 2013
A Review of the Deponia Trilogy as a whole:
More info on BrokenCartridge: http://www.brokencartridge.net/deponia-trlogy-a-retrospective/
I will not be covering the story in complete detail because there is a lot you should experience on your own while playing through the game. The story in a brief few sentences is that you play as Rufus, an egocentric self-centered slob whose only goal is to leave his trash heap of a planet to go to the city in the sky. The world that he lives on is called Deponia, a planet littered with trash. All of the rich folk moved up into the city in the sky, Elysium some time ago. During one of your endeavors you knock an Elysium girl off of an Organon cruiser. Throughout the first game you try to use her to find your way onto Elysium, only to end up finding out that the Elysians plan on blowing up Deponia! The second and third games are mainly spent trying to stop the Organon from doing this devilish deed while figuring out their motives along the way.
The story is a very big part of the game, which is why I only covered the basics. The series itself does not like to stray too far off of what is expected from a point-and-click game. As great as that is, if you are looking for an innovation in the genre, you might not find that here. Here, you will find a wacky and hilarious adventure that is dependent on the silly world and narrative. If you already enjoy point-and-clicks, you are in for an incredible treat. Besides the awesome narrative and dialogue, we have a lot of things that set the Deponia trilogy above the rest. The game universe in general is surreal and charming; nothing really comes close to its style in my opinion. You will be surprised how much a planet covered in trash can mesmerize you with its environments.
The trilogy gets better as it goes on. While the first game is great, everything just seems to improve with each one. The story makes unexpected yet oh so juicy turns and twists, increased amounts of detailed environments, an increasing diverse cast, and becomes one of my favorite game soundtracks of all time. The amount of information to tie up the trilogy in the third game alone will leave you with your jaw dropped to the floor. Then include that the second and third both have their own unique mechanics that make them much more puzzling, but so much cooler. One of the best things is seeing Rufus evolve as a character. It is incredibly rewarding to see everything come together.
My only sense of bitterness goes towards the ending. Before I go more into it, I am not saying the ending is bad. If anything it is awesome and leaves a lot for you to speculate and imagine. However, in this particular story, it wasn’t what I was hoping for. There is so much I wanted to see and experience that was sort of thrown up into the air and left for you to speculate. It is not fair to spoil it, so I won’t. It just left me eager to know more, yet knowing the sad information that this is intended to only be a trilogy. Of course the possibility of a fourth game is always possible, but it isn’t intended. With that being said, I am personally dissatisfied with the ending. Not for the ending itself, but for the thing it did not answer. Good thing Daedalic (the developers) have made many more amazing games to sink my teeth into while getting over it.
That is all you need to know about Deponia before poking your head in. This is a must own for any people interested in adventure games. Daedlic is truly becoming today’s Lucas Arts, and now is a better time than ever to find out why by trying out this trilogy.