Divine Divinity

Divine Divinity

_Pax_ Feb 27, 2014 @ 12:31am
What's the most awesome Sword of the Gods you've gotten?
Got this one on my 2nd reload, it's fantastic! So powerful it could've played the game without me. LOL

Durability: 87/87
Charm: 1
Damage: 71-100
Strength: +18 (+10 from Charm)
Constitution: +2
Offense: +5
Vitality: +80
+25 Chance to Hit
Recuperation Time 0
Spiritual Damage(5)
Lightning Damage(5)
Poison Damage(5)
Last edited by _Pax_; Feb 27, 2014 @ 12:31am
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Showing 1-15 of 33 comments
Raze_Larian Feb 27, 2014 @ 4:52am 
Below are the stats on my Sword Of The Gods. The DeathBlow bonus was less than awesome (shakes the screen), so if the effect had happened more frequently I would have re-loaded a previous save, or switched back to the holy sword.

Durability 24
Charm Quality 1
Damage 71-100
4 Strength
6 Agility
6 Intelligence
4 Constitution
4 Offence
100 Vitality
60 Magic
_Pax_ Feb 27, 2014 @ 9:19am 
Never had a weapon with DeathBlow, just luck of the spin, my search is always for Frost, the higher the better. LifeDrain and ManaDrain are good, too, and Lightning seems to get them all (except for Lightning Lizards), but I'd go solo with Frost if I had to choose just one.

That Sword of the Gods was for the char I finished the last game with, when I was playing thru on Normal. Seems stats aren't so generous on Hard, so doubt I'll find anything that great this time. The Wastelands are still a long way off. Right now I'm spending a lot of time running for my life from Lizards in the Verdistis Sewers and have yet to go to the castle. (grin) Definitely no kiddie-ride for me on Hard Level, those Lizards are MEAN, especially the Mages.

Worried I may be on the verge of the Imp-glitch, the mosquitos behind Ducal Inn didn't attack me, but the bees still did. Keeping my fingers crossed.
Last edited by _Pax_; Feb 27, 2014 @ 9:23am
Xendarii Feb 28, 2014 @ 7:21am 
I just finished the game for the first time a few hours ago. Rushing through the enemies, no matter how many and how strong they are, is way too easy once you've got a good weapon with the Frost buff and high resistances. However, feeling like the biggest badass on earth is awesome, there's no doubt about that.

It took me several reloads to get a truly great Sword of the Gods, simply because my Nobleman's Sword was already great and I wanted to finish the game with a sword that perfectly fits my role as the Divine.

Durability: 35
Charm Quality: 3
Damage: 71-100
+ 4 Constitution
+ 10 Offense
+ 20 Vitality
+ 20 Magic
Fire Damage (2)
Frost (5)
Lightning Damage (4)
Death Blow (5)
Life Drain (3)

By the way, I found the Death Blow buff pretty funny. The shaking of the screen doesn't bother me and it's great to kill the tougher enemies with one hit, though it occurs rarely even if it's on level 5.
Last edited by Xendarii; Mar 1, 2014 @ 1:39am
_Pax_ Feb 28, 2014 @ 10:44am 
Kudos, Xendaril, DD does give you a feeling of personal awesomeness, doesn't it? (grin) Add to it the mouse-driven controls and Old-School hand-drawn graphics and, for me, it's right up there with UO (the only game I ever became addicted to).
Xendarii Feb 28, 2014 @ 2:08pm 
It certainly does, at least during the later stages of the game. I've got beaten badly by those steel skeletons in the Cursed Abbey, mainly because I wasn't strong enough to survive in a melee against more than two or three of them and the only cast I've spent points in was Meteor Strike - unfortunately these guys got a good amount of fire resistance. Had to drink a lot of potions. Once you got 100+ resistances and kill everything within a blink of an eye, it's like running around screaming "THIS IS RIVELLON!", of course. :D
_Pax_ Feb 28, 2014 @ 4:58pm 
LOL Yup! :) Honestly, that's why I think I like playing on Normal Level best, you get to that Superman rush faster, but you can also go right past it to bored if it gets too easy. For me the trick's been to pimp-out my weapon and spells and down-grade my armor, that way it keeps everything interesting. One stupid rush into the wrong area could still mean you're toast. Drop that and armor-up for the Wastelands, though. By that time "it's serious", you know. (wink)

But now I'm playing on Hard, I had to rethink my armor choices, the baddies really ARE baddies, and under-armored is over-dead... at least for me. (grin) Just got the Armor of Barchus Stormcaller and immediately put it on, doubled my armor rating, but still under 200.

If you're willing to spend the time and do repetitive tasks, reload-farming the bookshelves could mean you never have to spend points on spells. Found up to Lvl5 Meteorstrike that way.
Xendarii Mar 1, 2014 @ 3:59am 
I'm afraid I probably won't ever play the game again on hard, since I've got so many great games in my collection that still need to be played - but I can imagine it to be very challenging. I originally started playing DD with a rogue, but ended up being annoyed by always having to use hit-and-run techniques. The warrior-mage I chose afterwards was definitely more enjoyable. However, I already heard from different people that playing on hard is a pain in the sit-upon, no matter what character you choose... I bet you'll need much more time for this run than at normal difficulty?

One aspect I didn't really like about DD were the randomly generated stats for equipment. It's a good idea, generally, but it's frustrating when you want to play the game like it's intended to be played - without reloading, but taking everything as it comes - and then get legendary Dragon Armor gloves with 20 armor and 8 durability. That's NOT epic and it more or less forces you to reload again and again until you're more or less happy with the stats. However, using that technique to try and get as many spell books as possible was not an option for me - you either got luck or not, like in real life, and I always try to play RPG's as authentical as possible. Hope you know what I mean ;)
Last edited by Xendarii; Mar 1, 2014 @ 4:01am
_Pax_ Mar 1, 2014 @ 7:32am 
I do understand, Xendaril, lot of people feel like you. On the other hand, I live in "real", so games are my ticket to where screw-ups aren't the end and I can have a lot more than just a second chance if I choose. In fact, if I'm willing to grind a little time, I can even hit the Motherlode. For me the keyword is "game" not "reality"... and a world where I always win in the end while I relax and have fun doing it is perfection. (wink)

You're right about Hard Level, it's WAY past Normal. Told Raze in another thread the levels should be renamed Easy, Pretty Easy and Journey Through Hell. LOL
Xendarii Mar 1, 2014 @ 9:19am 
I do understand you, too ;) in fact, I often have difficulties playing without reloading and trying things multiple times to get the best result. But take Divinity 2, for example. You could use your ability to read somebody's mind on every person by simply saving, reading and then reloading if the reading wasn't beneficial (since you always have to pay experience points to use it). However, that totally quashes what the developers imagined by creating that system and you make the game a lot less challenging for yourself because you don't have to think about your actions - since you can always reload when you're not happy with them. However, I can also understand that you don't want to give heavy thoughts about such things in a game when you already have to do that in real life. I'm somewhere in the middle, probably.

Well, in the end that's what "hard" is all about, isn't it? It has to be challenging, and taking your words into account Larian did a perfect job here. ^^
_Pax_ Mar 1, 2014 @ 9:38am 
Didn't know that about D2, haven't played it yet. But my philosophy is a fine line, spellbooks and great item stats are one thing, killing the plot-line is another, especially since I play primarily for the story (Example: Skyrim, awesome storyline for the dragons finale). Anything that kicks me out of the storyline is a no-no. Started with pc games when they were only text and always chose Maximum Verbosity, so appreciate the story side of games. :)
Xendarii Mar 1, 2014 @ 10:45am 
Seems like we're mainly on the same page then :) Like I said, I did the same thing in DD because I wanted my precious Dragon Armor to be as great as possible. ^^
I'm absolutely envious of everyone who had the privileg of witnessing the rise of the gaming industry. But I'm glad that the graphics are by no means the most important part of a game to me and thus I'm able to enjoy "old" jewels like DD who shine with a great storyline and the lifeblood the developers put into it.
_Pax_ Mar 2, 2014 @ 2:41pm 
I agree, flash is nice, but story's essential. Became interested before there were actual personal computers (pre-Woz), had the first Atari hard-wired Pong home game system. Couldn't afford the first Apples, so felt up-town when I got my first TI99/4A (great programming manual, only cassets & TV hook-up). A 1-meg HD for the Apple was a huge deal when it came in, until then the best anyone had for home were 156K floppy drives, but that 156K held plenty for our needs, since 16K RAM was standard (Apple was open-ended addies, though, no limit but money and physical space).

Played through most of the great old titles like Hitchhiker's Guide, Zork, Might&Magic, Wizardry. Odd thing was, all-text then later minimal graphics weren't a problem, you built the visual part in your head. (grin) Don't get me wrong though, what they've done with graphics these days is amazing, but can't beat Old-School hand-drawn for replayability.

hmmm... now I feel very, very old... LOL
Xendarii Mar 2, 2014 @ 2:50pm 
I totally agree with you. Sure, it's awesome to travel beautiful 3D worlds like in Skyrim, but the most visually stunning game in the world can't take on a pixelated game with 640*480 resolution and a great, varied storyline that totally soaks you in and prevents you from actually having a real life. :)

By the way, what we discuss here is absolutely off-topic. Maybe we should create a thread and give it the name "Why DD is so much better than Call of Duty"?
_Pax_ Mar 2, 2014 @ 3:00pm 
It was a non-game-critical topic anyway, was just curious what others got for their SotG. A new thread would be fine, if you'd like to start one. Since I watched it all unfold with fanatical interest, it makes me nuts how much disinformation's out there now, but a few more meanders down Memory Lane and I'll need a walker. LOL
Xendarii Mar 3, 2014 @ 12:01pm 
Well - I guess we've more or less exhausted that topic, didn't we? So what could that thread be about on a serious note? The title I suggested seems a little bit inappropriate. ^^
By the way, I certainly enjoyed that little dialogue of ours.
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Date Posted: Feb 27, 2014 @ 12:31am
Posts: 33